From 34d77cd777bd44d7bfe0e3ab3379f9be256ca88b Mon Sep 17 00:00:00 2001 From: Karan Jayachandra Date: Sun, 9 Nov 2025 09:56:59 +0100 Subject: Moved to javascript codebase --- .gitattributes | 1 - .gitignore | 181 ------------- .gitlab-ci.yml | 12 - .python-version | 1 - Procfile | 1 - app/__init__.py | 141 ---------- app/config.py | 15 -- app/controller.py | 194 -------------- app/model.py | 110 -------- app/static/custom.css | 34 --- app/static/favicon.ico | Bin 15406 -> 0 bytes app/static/file.js | 11 - app/static/timer.js | 91 ------- app/templates/controls.j2 | 48 ---- app/templates/games.j2 | 21 -- app/templates/index.j2 | 16 -- app/templates/login.html | 23 -- app/templates/macros.j2 | 45 ---- app/templates/players.j2 | 40 --- app/utilities.py | 172 ------------- docs/game_screen.png | 3 - docs/player_screen.png | 3 - index.css | 10 + index.html | 31 +++ index.js | 11 + migrations/README | 1 - migrations/alembic.ini | 50 ---- migrations/env.py | 108 -------- migrations/script.py.mako | 24 -- migrations/versions/c08245a9c93f_.py | 122 --------- migrations/versions/d158cf8f4950_.py | 41 --- player.mjs | 37 +++ pyproject.toml | 17 -- uv.lock | 487 ----------------------------------- 34 files changed, 89 insertions(+), 2013 deletions(-) delete mode 100644 .gitattributes delete mode 100644 .gitignore delete mode 100644 .gitlab-ci.yml delete mode 100644 .python-version delete mode 100644 Procfile delete mode 100644 app/__init__.py delete mode 100644 app/config.py delete mode 100644 app/controller.py delete mode 100644 app/model.py delete mode 100644 app/static/custom.css delete mode 100644 app/static/favicon.ico delete mode 100644 app/static/file.js delete mode 100644 app/static/timer.js delete mode 100644 app/templates/controls.j2 delete mode 100644 app/templates/games.j2 delete mode 100644 app/templates/index.j2 delete mode 100644 app/templates/login.html delete mode 100644 app/templates/macros.j2 delete mode 100644 app/templates/players.j2 delete mode 100644 app/utilities.py delete mode 100644 docs/game_screen.png delete mode 100644 docs/player_screen.png create mode 100644 index.css create mode 100644 index.html create mode 100644 index.js delete mode 100644 migrations/README delete mode 100644 migrations/alembic.ini delete mode 100644 migrations/env.py delete mode 100644 migrations/script.py.mako delete mode 100644 migrations/versions/c08245a9c93f_.py delete mode 100644 migrations/versions/d158cf8f4950_.py create mode 100644 player.mjs delete mode 100644 pyproject.toml delete mode 100644 uv.lock diff --git a/.gitattributes b/.gitattributes deleted file mode 100644 index 24a8e87..0000000 --- a/.gitattributes +++ /dev/null @@ -1 +0,0 @@ -*.png filter=lfs diff=lfs merge=lfs -text diff --git a/.gitignore b/.gitignore deleted file mode 100644 index 7e5d5dd..0000000 --- a/.gitignore +++ /dev/null @@ -1,181 +0,0 @@ -# Byte-compiled / optimized / DLL files -__pycache__/ -*.py[cod] -*$py.class - -# Distribution / packaging -.Python -build/ -develop-eggs/ -dist/ -downloads/ -eggs/ -.eggs/ -lib/ -lib64/ -parts/ -sdist/ -var/ -wheels/ -share/python-wheels/ -*.egg-info/ -.installed.cfg -*.egg -MANIFEST - -# PyInstaller -# Usually these files are written by a python script from a template -# before PyInstaller builds the exe, so as to inject date/other infos into it. -*.manifest -*.spec - -# Installer logs -pip-log.txt -pip-delete-this-directory.txt - -# Unit test / coverage reports -htmlcov/ -.tox/ -.nox/ -.coverage -.coverage.* -.cache -nosetests.xml -coverage.xml -*.cover -*.py,cover -.hypothesis/ -.pytest_cache/ -cover/ - -# Translations -*.mo -*.pot - -# Django stuff: -*.log -local_settings.py -db.sqlite3 -db.sqlite3-journal - -# Flask stuff: -instance/ -.webassets-cache - -# Scrapy stuff: -.scrapy - -# Sphinx documentation -docs/_build/ - -# PyBuilder -.pybuilder/ -target/ - -# Jupyter Notebook -.ipynb_checkpoints - -# IPython -profile_default/ -ipython_config.py - -# pyenv -# For a library or package, you might want to ignore these files since the code is -# intended to run in multiple environments; otherwise, check them in: -# .python-version - -# pipenv -# According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control. -# However, in case of collaboration, if having platform-specific dependencies or dependencies -# having no cross-platform support, pipenv may install dependencies that don't work, or not -# install all needed dependencies. -#Pipfile.lock - -# poetry -# Similar to Pipfile.lock, it is generally recommended to include poetry.lock in version control. -# This is especially recommended for binary packages to ensure reproducibility, and is more -# commonly ignored for libraries. -# https://python-poetry.org/docs/basic-usage/#commit-your-poetrylock-file-to-version-control -#poetry.lock - -# pdm -# Similar to Pipfile.lock, it is generally recommended to include pdm.lock in version control. -#pdm.lock -# pdm stores project-wide configurations in .pdm.toml, but it is recommended to not include it -# in version control. -# https://pdm.fming.dev/#use-with-ide -.pdm.toml - -# PEP 582; used by e.g. github.com/David-OConnor/pyflow and github.com/pdm-project/pdm -__pypackages__/ - -# Celery stuff -celerybeat-schedule -celerybeat.pid - -# SageMath parsed files -*.sage.py - -# Environments -.env -.venv -env/ -venv/ -ENV/ -env.bak/ -venv.bak/ - -# Spyder project settings -.spyderproject -.spyproject - -# Rope project settings -.ropeproject - -# mkdocs documentation -/site - -# mypy -.mypy_cache/ -.dmypy.json -dmypy.json - -# Pyre type checker -.pyre/ - -# pytype static type analyzer -.pytype/ - -# Cython debug symbols -cython_debug/ - -# PyCharm -# JetBrains specific template is maintained in a separate JetBrains.gitignore that can -# be found at https://github.com/github/gitignore/blob/main/Global/JetBrains.gitignore -# and can be added to the global gitignore or merged into this file. For a more nuclear -# option (not recommended) you can uncomment the following to ignore the entire idea folder. -#.idea/ - -# VS Code -.vscode - -# Data -data -*.csv - -# Scripts -*.ps1 -*.cmd -*.sh - -# Mac specfic -.DS_Store - -# Databases -*.db - -# Environmental variables -*.flaskenv - -# Caches -.ruff_cache \ No newline at end of file diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml deleted file mode 100644 index e0d0142..0000000 --- a/.gitlab-ci.yml +++ /dev/null @@ -1,12 +0,0 @@ -image: ruby:latest - -deploy: - stage: deploy - environment: - name: production - url: https://match-up-demo-73950c31ba18.herokuapp.com - script: - - gem install dpl - - dpl --provider=heroku --app=$HEROKU_APP_NAME --api-key=$HEROKU_PRODUCTION_KEY - rules: - - if: $CI_COMMIT_BRANCH == $CI_DEFAULT_BRANCH diff --git a/.python-version b/.python-version deleted file mode 100644 index e4fba21..0000000 --- a/.python-version +++ /dev/null @@ -1 +0,0 @@ -3.12 diff --git a/Procfile b/Procfile deleted file mode 100644 index 8001d1a..0000000 --- a/Procfile +++ /dev/null @@ -1 +0,0 @@ -web: gunicorn app:app \ No newline at end of file diff --git a/app/__init__.py b/app/__init__.py deleted file mode 100644 index 0e0ea09..0000000 --- a/app/__init__.py +++ /dev/null @@ -1,141 +0,0 @@ -from pandas import read_csv -from functools import wraps -from app.config import Config -from flask_migrate import Migrate -from flask_sqlalchemy import SQLAlchemy -from flask_simplelogin import SimpleLogin -from werkzeug.utils import secure_filename -from flask_simplelogin import is_logged_in -from flask import ( - Flask, - render_template_string, - render_template, - request, - redirect, - url_for, - Response, - get_template_attribute, -) - -app = Flask(__name__) -app.config.from_object(Config) -db = SQLAlchemy(app) -migrate = Migrate(app, db) -SimpleLogin(app) - - -from app.controller import Session # noqa: E402 - -g = Session() - - -@app.route("/", methods=["GET"]) -def home(): - return render_template("index.j2", url_for=url_for, login_status=is_logged_in()) - - -@app.route("/control", methods=["GET"]) -def get_controls(): - return render_template("controls.j2", courts=g.courts.all()) - - -@app.route("/players", methods=["GET"]) -def get_list_of_players(): - return render_template( - "players.j2", - regulars=g.players.regulars(), - guests=g.players.guests(), - url_for=url_for, - login_status=is_logged_in(), - ) - - -@app.route("/courts", methods=["GET"]) -def get_list_of_courts(): - return render_template("courts.j2", courts=g.courts.all()) - - -def login_required(f): - @wraps(f) - def decorated_function(*args, **kwargs): - if not is_logged_in(): - response = Response("User isn't logged in!") - response.headers["HX-Redirect"] = url_for("simplelogin.login") - return response - return f(*args, **kwargs) - - return decorated_function - - -@app.route("/propose", methods=["POST"]) -@login_required -def get_random_games(): - g.levels = int(request.form["levels"].split()[0]) - g.teams = request.form["team"] == "Teams" - return render_template("games.j2", games=g.propose(), title="Proposal") - - -@app.route("/confirm", methods=["POST"]) -@login_required -def confirm_games(): - return render_template("games.j2", games=g.confirm(), title=f"Round: {g.round()}") - - -@app.route("/clear", methods=["POST"]) -def clear_games(): - return render_template( - "games.j2", games=g.current_round(), title=f"Round: {g.round()}" - ) - - -@app.route("/reset", methods=["POST"]) -@login_required -def reset_games(): - return render_template("games.j2", games=g.reset(), title=f"Round: {g.round()}") - - -@app.route("/player-toggle/", methods=["POST"]) -@login_required -def toggle_player(player_request): - id = int(player_request) - player = g.players.toggle(id) - button = get_template_attribute("macros.j2", "player_button") - return render_template_string("{{button(player)}}", player=player, button=button) - - -@app.route("/reset_players", methods=["POST"]) -@login_required -def reset_all_players(): - g.players.reset() - return redirect(url_for("players")) - - -@app.route("/update_players", methods=["POST"]) -@login_required -def update_all_players(): - file = request.files.get("players") - response = Response("File name or data has issues!", 400) - response.headers["HX-Refresh"] = "true" - if file is None: - return response - elif file.filename is None: - return response - file_name = secure_filename(file.filename) - try: - data = read_csv(file_name) - required_columns = ["id", "first_name", "last_name", "level", "team"] - if not all([item in data.columns for item in required_columns]): - raise ImportError("All columns aren't available in the data.") - except: # noqa: E722 - return response - g.players.update(data) - return redirect(url_for("players")) - - -@app.route("/court-toggle/", methods=["POST"]) -@login_required -def toggle_court(court_number): - id = int(court_number) - court = g.courts.toggle(id) - button = get_template_attribute("macros.j2", "court_button") - return render_template_string("{{button(court)}}", court=court, button=button) diff --git a/app/config.py b/app/config.py deleted file mode 100644 index 5bc65b3..0000000 --- a/app/config.py +++ /dev/null @@ -1,15 +0,0 @@ -from os import environ - - -class Config: - SQLALCHEMY_DATABASE_URI = environ.get("SQLALCHEMY_DATABASE_URI") - SECRET_KEY = environ.get("SECRET_KEY") - GUEST_COUNT = 4 - COURT_COUNT = 12 - MIN_PLAYER_LEVEL = 1 - MAX_PLAYER_LEVEL = 10 - PLAYERS_PER_COURT = 4 - # Default players as dictionary of first names and primary keys - DEFAULTS = {"---": 1, "RESERVED": 2} - # Guest players as dictionary of first names and play level - GUESTS = {"Beginner": 1, "Novice": 3, "Intermediate": 5} diff --git a/app/controller.py b/app/controller.py deleted file mode 100644 index d5bdbcb..0000000 --- a/app/controller.py +++ /dev/null @@ -1,194 +0,0 @@ -from math import floor -from app import app, db -from datetime import date -from typing import Sequence -from pandas import DataFrame -from operator import attrgetter -from sqlalchemy import func, select, not_ -from app.model import ( - Player, - Court, - Game, - DisplayGame, -) -from app.utilities import ( - get_placeholder_games, - get_team_games, - get_shuffle_games, - separate_teams_and_players, - initialize_random_database, - initialize_default_players, -) - - -class Courts: - def __init__(self): - with app.app_context(): - db.session.query(Court).delete() - for _ in range(app.config["COURT_COUNT"]): - db.session.add(Court()) - db.session.commit() - - def get(self, id: int) -> Court: - court = db.session.get(Court, id) - if court is None: - raise ValueError(f"Court not found: {id}") - return court - - def toggle(self, id: int) -> Court: - court = self.get(id) - court.status = not court.status - db.session.commit() - return court - - def active(self): - return db.session.query(Court).where(Court.status).all() - - def inactive(self): - return db.session.query(Court).where(not_(Court.status)).all() - - def all(self) -> list[Court]: - return db.session.query(Court).order_by(Court.id).all() - - -class Players: - def __init__(self) -> None: - with app.app_context(): - if len(self.regulars()) == 0: - initialize_random_database() - - def update(self, data: DataFrame): - initialize_default_players() - for entry in data.to_dict("records"): - args = entry | {"status": False} - db.session.add(Player(**args)) # type: ignore - db.session.commit() - - def get(self, id: int) -> Player: - player = db.session.get(Player, id) - if player is None: - raise ValueError(f"Player not found: {id}") - return player - - def toggle(self, id: int) -> Player: - player = self.get(id) - player.status = not player.status - db.session.commit() - return player - - def regulars(self) -> list[Player]: - filter_list = list(app.config["GUESTS"].keys()) + list( - app.config["DEFAULTS"].keys() - ) - return ( - db.session.query(Player) - .where(Player.id > 1) - .where(Player.first_name.not_in(filter_list)) - .order_by(Player.first_name, Player.last_name) - .all() - ) - - def guests(self) -> list[Player]: - return ( - db.session.query(Player) - .where(Player.id > 1) - .where(Player.first_name.in_(app.config["GUESTS"].keys())) - .order_by(Player.first_name, Player.last_name) - .all() - ) - - def active(self) -> Sequence[Player]: - query = ( - select(Player) - .where(Player.status) - .order_by(Player.first_name, Player.last_name) - ) - return db.session.scalars(query).all() - - def reset(self): - for player in db.session.scalars(select(Player)): - player.status = False - db.session.commit() - - -class Session: - levels: int = 10 - teams: bool = False - proposal: list[DisplayGame] = [] - - def _today(self): - games = ( - db.session.query(Game).filter(func.date(Game.date) == date.today()).all() - ) - return games - - def __init__(self): - with app.app_context(): - db.create_all() - self.courts = Courts() - self.players = Players() - if len(self._today()) == 0: - query = select(Player).where(Player.first_name == "---") - player = db.session.scalars(query).first() - if player is None: - raise ValueError("Database isn't initialized.") - player_data = {f"player_{i + 1}": player.id for i in range(4)} - for court in self.courts.all(): - args = {"round_id": 0, "court_id": court.id} | player_data - db.session.add(Game(**args)) - db.session.commit() - - def round(self) -> int: - games = self._today() - round_id = max([game.round_id for game in games]) - if round_id is None: - raise ValueError("Database isn't initialized") - return round_id - - def current_round(self) -> list[DisplayGame]: - games = ( - db.session.query(Game) - .filter(func.date(Game.date) == date.today()) - .filter(Game.round_id == self.round()) - .order_by(Game.court_id) - .all() - ) - games = [DisplayGame(game) for game in games] - return games - - def propose(self) -> list[DisplayGame]: - reserved_courts = self.courts.inactive() - reserved_games = get_placeholder_games(reserved_courts, "RESERVED") - active_courts = self.courts.active() - active_players = self.players.active() - game_count = floor(len(active_players) / app.config["PLAYERS_PER_COURT"]) - game_count = min(len(active_courts), game_count) - used_courts = active_courts[:game_count] - unused_courts = active_courts[game_count:] - blank_games = get_placeholder_games(unused_courts, "---") - active_teams = {} - if self.teams: - active_teams, active_players = separate_teams_and_players(active_players) - team_courts = used_courts[: len(active_teams)] - shuffle_courts = used_courts[len(active_teams) :] - team_games = get_team_games(team_courts, active_teams) - shuffle_games = get_shuffle_games(shuffle_courts, active_players, self.levels) - self.proposal = shuffle_games + team_games + blank_games + reserved_games - self.proposal.sort(key=attrgetter("court.id")) - return self.proposal - - def confirm(self) -> list[DisplayGame]: - if len(self.proposal) == 0: - return self.current_round() - round_id = self.round() + 1 - for game in self.proposal: - db.session.add(game.to_game(round_id)) - db.session.commit() - self.proposal = [] - return self.current_round() - - def reset(self) -> list[DisplayGame]: - db.session.query(Game).filter(func.date(Game.date) == date.today()).delete() - db.session.commit() - self.__init__() - return self.current_round() diff --git a/app/model.py b/app/model.py deleted file mode 100644 index 22424d4..0000000 --- a/app/model.py +++ /dev/null @@ -1,110 +0,0 @@ -from app import app, db -from sqlalchemy.orm import Mapped -from datetime import date, datetime -from typing import Optional, Annotated -from sqlalchemy.orm import mapped_column as mc -from sqlalchemy import String, Boolean, Integer, ForeignKey - - -class User(db.Model): - id: Mapped[int] = mc(primary_key=True) - username: Mapped[str] = mc(String(64), index=True, unique=True) - password_hash: Mapped[Optional[str]] = mc(String(256)) - - def __repr__(self): - return f"User {self.username}" - - -class Court(db.Model): - id: Mapped[int] = mc(primary_key=True) - status: Mapped[bool] = mc(Boolean, default=True) - - def __repr__(self): - return f"Court {self.id} is {'active' if self.status else 'inactive'}" - - -class Player(db.Model): - id: Mapped[int] = mc(primary_key=True) - first_name: Mapped[str] = mc(String(64), index=True) - last_name: Mapped[str] = mc(String(64), index=True) - team: Mapped[int] = mc(Integer, index=True) - status: Mapped[bool] = mc(Boolean) - level: Mapped[int] = mc(Integer) - - def __init__( - self, - id, - first_name, - last_name, - team=0, - status=False, - level=int(app.config["MIN_PLAYER_LEVEL"]), - ): - self.id = id - self.first_name = first_name - self.last_name = last_name - self.team = team - self.status = status - self.level = level - - def __repr__(self): - return f"{self.first_name} {self.last_name} is {'active' if self.status else 'inactive'}" - - -class Game(db.Model): - id: Mapped[int] = mc(primary_key=True) - round_id: Mapped[int] = mc(Integer, index=True) - court_id: Mapped[int] = mc(ForeignKey(Court.id), index=True) - player_1: Mapped[int] = mc(ForeignKey(Player.id), index=True) - player_2: Mapped[int] = mc(ForeignKey(Player.id), index=True) - player_3: Mapped[int] = mc(ForeignKey(Player.id), index=True) - player_4: Mapped[int] = mc(ForeignKey(Player.id), index=True) - date: Mapped[datetime] = mc(index=True, default=lambda: date.today()) - - def __init__( - self, - round_id: Optional[int], - court_id: int, - player_1: int, - player_2: int, - player_3: int, - player_4: int, - ): - if round_id is not None: - self.round_id = round_id - self.court_id = court_id - self.player_1 = player_1 - self.player_2 = player_2 - self.player_3 = player_3 - self.player_4 = player_4 - - -class DisplayGame: - court: Court - team_1: Annotated[list[Player], 2] - team_2: Annotated[list[Player], 2] - - def __init__(self, game: Game): - court = db.session.get(Court, game.court_id) - if court is None: - raise ValueError("Unknown court") - self.court = court - players = [] - for i in range(4): - player_id = getattr(game, f"player_{i + 1}") - p = db.session.get(Player, player_id) - if p is None: - raise ValueError(f"Player ID: {player_id} mismatch.") - players.append(p) - self.team_1 = players[:2] - self.team_2 = players[2:] - - def to_game(self, round_id) -> Game: - return Game( - round_id, - self.court.id, - self.team_1[0].id, - self.team_1[1].id, - self.team_2[0].id, - self.team_2[1].id, - ) diff --git a/app/static/custom.css b/app/static/custom.css deleted file mode 100644 index a5ca36f..0000000 --- a/app/static/custom.css +++ /dev/null @@ -1,34 +0,0 @@ -button, input, select { - width: 100%; - height: 100%; -} -td { - width: 20%; -} -.grid { - margin-top: 20px; - margin-bottom: 20px; -} -footer { - text-align: center; -} -.parent, .timer { - display: grid; - grid-column-gap: 20px; - grid-row-gap: 20px; - margin-top: 20px; - margin-bottom: 20px; - grid-auto-columns: 1fr; - grid-auto-rows: 1fr; -} -@media (min-width: 900px) { - table { - font-size: xx-large; - } - .parent { - grid-template-columns: repeat(4, 1fr); - } - .timer { - grid-template-columns: 4fr repeat(2, 1fr); - } -} diff --git a/app/static/favicon.ico b/app/static/favicon.ico deleted file mode 100644 index 64eab0a..0000000 Binary files a/app/static/favicon.ico and /dev/null differ diff --git a/app/static/file.js b/app/static/file.js deleted file mode 100644 index 403ddf6..0000000 --- a/app/static/file.js +++ /dev/null @@ -1,11 +0,0 @@ -window.onload = function() { - const fileInput = document.querySelector("#file-js input[type=file]"); - if (fileInput !== null) { - fileInput.onchange = () => { - if (fileInput.files.length > 0) { - const fileName = document.querySelector("#file-js .file-name"); - fileName.textContent = fileInput.files[0].name; - } - } - }; -} \ No newline at end of file diff --git a/app/static/timer.js b/app/static/timer.js deleted file mode 100644 index e8e7854..0000000 --- a/app/static/timer.js +++ /dev/null @@ -1,91 +0,0 @@ -let minsPerRound = Number(sessionStorage.getItem("minsPerRound")) || 12; -let timerRunningFlag = Number(sessionStorage.getItem("timerRunningFlag")) || 0; -let deadline = Number(sessionStorage.getItem("deadline")) || new Date().getTime(); -let clock = 0; - -function setTimer(m, s) { - let timer = document.getElementById("timer-display"); - m = m < 10 ? ("0" + m) : m; - s = s < 10 ? ("0" + s) : s; - timer.value = `${m}:${s}`; -} - -function setSessionData() { - sessionStorage.setItem("deadline", deadline); - sessionStorage.setItem("minsPerRound", minsPerRound); - sessionStorage.setItem("timerRunningFlag", timerRunningFlag); -} - -function resetTimer() { - clearInterval(clock); - setTimer(minsPerRound, 0); - timerRunningFlag = 0; - setSessionData(); -} - -function updateTimer(milliseconds) { - const m = Math.floor((milliseconds % (1000 * 60 * 60)) / (1000 * 60)); - const s = Math.floor((milliseconds % (1000 * 60)) / 1000); - setTimer(m, s); -} - -function refreshTimer() { - const now = new Date().getTime(); - const millisecondsToDeadline = deadline - now; - if (millisecondsToDeadline > 0) { - updateTimer(millisecondsToDeadline); - return; - } - resetTimer(); - const notification = new Notyf({ - duration: 30 * 1000, - position: {x: 'center', y: 'top'}, - types: [{ - type: 'success', - background: 'indianred', - duration: 1000 * 1000, - dismissible: true - }] - }); - notification.success("Round completed"); -} - -function startTimer(fresh) { - if (fresh) { - now = new Date().getTime(); - const millisecondsToDeadline = minsPerRound * 60 * 1000; - deadline = now + millisecondsToDeadline; - } - timerRunningFlag = 1; - setSessionData(); - clock = setInterval(refreshTimer, 1000); -} - -window.onload = function () { - if (timerRunningFlag) - startTimer(0); - else resetTimer(); - - document.getElementById("timer-start").addEventListener('click', ()=> { - if (timerRunningFlag != 0) return; - startTimer(1); - }); - - document.getElementById("timer-stop").addEventListener('click', ()=>{ - resetTimer(); - }); - - document.getElementById("timer-inc").addEventListener('click', ()=> { - if (timerRunningFlag == 0) { - minsPerRound += 1; - resetTimer(); - } - }); - - document.getElementById("timer-dec").addEventListener('click', ()=> { - if (timerRunningFlag == 0 && minsPerRound != 0) { - minsPerRound -= 1; - resetTimer(); - } - }); -} \ No newline at end of file diff --git a/app/templates/controls.j2 b/app/templates/controls.j2 deleted file mode 100644 index 97351bf..0000000 --- a/app/templates/controls.j2 +++ /dev/null @@ -1,48 +0,0 @@ -{% from "macros.j2" import court_button %} -

Timer

-
-
- - - -
- - -
-

Generation

-
- - - -
-
-
- -
-
- -
-
-

Courts

-
-{% for court in courts %} - {{ court_button(court) }} -{% endfor %} -
\ No newline at end of file diff --git a/app/templates/games.j2 b/app/templates/games.j2 deleted file mode 100644 index 00ffb71..0000000 --- a/app/templates/games.j2 +++ /dev/null @@ -1,21 +0,0 @@ -
-

{{ title }}

- - - - - - - - {% for game in games %} - - - {% endfor %} - -
Court Team 1 Team 2
{{ game.court.id }} - {{ game.team_1[0].first_name }}{{ " " + game.team_1[0].last_name }} - {{ game.team_1[1].first_name }}{{ " " + game.team_1[1].last_name }} - {{ game.team_2[0].first_name }}{{ " " + game.team_2[0].last_name }} - {{ game.team_2[1].first_name }}{{ " " + game.team_2[1].last_name }} -
-
\ No newline at end of file diff --git a/app/templates/index.j2 b/app/templates/index.j2 deleted file mode 100644 index af6ca4c..0000000 --- a/app/templates/index.j2 +++ /dev/null @@ -1,16 +0,0 @@ -{% from "macros.j2" import header, footer, navbar %} - - - {{ header(url_for) }} - -
{{ navbar(url_for, login_status) }}
-
-

Games

-
-

Controls

-
-
-
{{ footer() }}
- - - diff --git a/app/templates/login.html b/app/templates/login.html deleted file mode 100644 index e3109b6..0000000 --- a/app/templates/login.html +++ /dev/null @@ -1,23 +0,0 @@ -{% from "macros.j2" import header, footer, navbar %} - - -{{ header(url_for) }} - -
{{ navbar(url_for) }}
-
-
-
- {{ form.csrf_token }} - {{form.username.label(class_="label")}}
{{ form.username(class_="input") }} -

- {{form.password.label(class_="label")}}
{{ form.password(class_="input") }} -

- {% if next %}{% endif %} - - - -
-
{{ footer() }}
- - - \ No newline at end of file diff --git a/app/templates/macros.j2 b/app/templates/macros.j2 deleted file mode 100644 index e82b910..0000000 --- a/app/templates/macros.j2 +++ /dev/null @@ -1,45 +0,0 @@ -{% macro court_button(court) -%} - -{%- endmacro %} - -{% macro player_button(player) -%} - -{%- endmacro %} - -{% macro header(url_for) -%} - - - -Match Up! - - - - - - - - - -{%- endmacro %} - -{% macro footer() -%} -
Made by Karan with
-{%- endmacro %} - - -{% macro navbar(url_for, login_status) -%} - -{%- endmacro %} \ No newline at end of file diff --git a/app/templates/players.j2 b/app/templates/players.j2 deleted file mode 100644 index bacb215..0000000 --- a/app/templates/players.j2 +++ /dev/null @@ -1,40 +0,0 @@ -{% from "macros.j2" import header, navbar, footer, player_button, guest_control %} - - - {{ header(url_for) }} - -
{{ navbar(url_for, login_status) }}
-
-

Members

-
- {% for regular in regulars %} -
{{ player_button(regular) }}
- {% endfor %} -
-

Guests

-
- {% for guest in guests %} -
{{ player_button(guest) }}
- {% endfor %} -
-

Controls

-
- -
-

Player Update

-
-
-
- - -
-
-
-
{{ footer() }}
- -
- - \ No newline at end of file diff --git a/app/utilities.py b/app/utilities.py deleted file mode 100644 index d8bd3da..0000000 --- a/app/utilities.py +++ /dev/null @@ -1,172 +0,0 @@ -from math import floor -from app import app, db -from datetime import date -from sqlalchemy import func -from typing import Tuple, Sequence -from random import shuffle, sample -from random import randint, getrandbits -from names import get_first_name, get_last_name -from app.model import Player, Court, Game, DisplayGame - - -def _shuffle_two_lists(a: list, b: list) -> Tuple[list, list]: - indices = list(range(len(a))) - shuffle(indices) - a = [a[index] for index in indices] - b = [b[index] for index in indices] - return a, b - - -def _pick_from_list_after_sorting_other(a: list, b: list[int]) -> list: - indices = [i[0] for i in sorted(enumerate(b), key=lambda x: x[1])] - return [a[index] for index in indices] - - -def sample_list(indices: list, cost: list[int], count=None) -> list: - if count is None: - count = len(indices) - indices, cost = _shuffle_two_lists(indices, cost) - indices = _pick_from_list_after_sorting_other(indices, cost)[:count] - return indices - - -def _normalize_skill(level: int, new_max: int) -> int: - scaling = (new_max - 1) / int(app.config["MAX_PLAYER_LEVEL"]) - new_level = round(scaling * level) + 1 - return new_level - - -def select_players(players: Sequence[Player], count: int) -> list[Player]: - games = db.session.query(Game).filter(func.date(Game.date) == date.today()).all() - player_identifiers = [] - for game in games: - for i in range(4): - player_identifiers.append(getattr(game, f"player_{i + 1}")) - identifiers = [player.id for player in players] - play_count = [player_identifiers.count(player.id) for player in players] - ids = sample_list(identifiers, play_count, count) - selected_players = [player for player in players if player.id in ids] - return selected_players - - -def group_by_four(players: list[Player], new_max: int) -> list[list[Player]]: - identifiers = [player.id for player in players] - player_levels = [_normalize_skill(int(player.level), new_max) for player in players] - identifiers = sample_list(identifiers, player_levels) - court_players = [] - for i in range(0, len(players), app.config["PLAYERS_PER_COURT"]): - court_ids = identifiers[i : i + app.config["PLAYERS_PER_COURT"]] - selected_players = [player for player in players if player.id in court_ids] - court_players.append(selected_players) - return court_players - - -def separate_teams_and_players( - players: Sequence[Player], -) -> tuple[dict[int, list[Player]], list[Player]]: - unique_team_id = {player.team for player in players} - grouped_players_by_team = {team_id: [] for team_id in unique_team_id} - for player in players: - team = player.team - grouped_players_by_team[team].append(player) - active_teams = {} - players_without_team = [] - for team_id in grouped_players_by_team: - if team_id == 0: - players_without_team += [ - player for player in grouped_players_by_team[team_id] - ] - else: - if len(grouped_players_by_team[team_id]) >= 4: - active_teams[team_id] = grouped_players_by_team[team_id] - else: - players_without_team += [ - player for player in grouped_players_by_team[team_id] - ] - return active_teams, players_without_team - - -def get_placeholder_games(courts: list[Court], name: str) -> list[DisplayGame]: - p = db.session.query(Player).where(Player.first_name == name).first() - if p is None: - raise ValueError("Database isn't initialized.") - player_data = {"round_id": None} | {f"player_{i + 1}": p.id for i in range(4)} - games = [ - DisplayGame(Game(**({"court_id": court.id} | player_data))) # type: ignore - for court in courts - ] - return games - - -def get_team_games( - courts: list[Court], teams: dict[int, list[Player]] -) -> list[DisplayGame]: - games = [] - for court, (_, players) in zip(courts, teams.items()): - players = sample(players, app.config["PLAYERS_PER_COURT"]) - players.sort(key=lambda x: x.level, reverse=True) - game = Game( - None, court.id, players[0].id, players[3].id, players[1].id, players[2].id - ) - games.append(DisplayGame(game)) - return games - - -def get_shuffle_games( - courts: list[Court], players: Sequence[Player], total_levels: int -) -> list[DisplayGame]: - required_player_count = len(courts) * app.config["PLAYERS_PER_COURT"] - selected_players = select_players(players, required_player_count) - court_players = group_by_four(selected_players, total_levels) - games = [] - for court, players in zip(courts, court_players): - game = Game( - None, court.id, players[0].id, players[3].id, players[1].id, players[2].id - ) - games.append(DisplayGame(game)) - return games - - -def initialize_default_players(): - db.session.query(Player).delete() - for k, v in app.config["DEFAULTS"].items(): - db.session.add(Player(**{"id": v, "first_name": k, "last_name": ""})) - guest_offset = 10000 - for i, (k, v) in enumerate(app.config["GUESTS"].items()): - level_offset = app.config["GUEST_COUNT"] * i - for j in range(app.config["GUEST_COUNT"]): - db.session.add( - Player( - **{ - "id": guest_offset + level_offset + j, - "first_name": k, - "last_name": f"{j + 1}", - "level": v, - } - ) - ) - db.session.commit() - - -def initialize_random_database(): - initialize_default_players() - player_count = 80 - total_teams = 5 - players_per_team = 5 - for i in range(player_count): - if i < total_teams * players_per_team: - team = floor(i / players_per_team) + 1 - else: - team = 0 - args = { - "id": 3 + i, - "first_name": get_first_name(), - "last_name": get_last_name(), - "team": team, - "status": bool(getrandbits(1)), - "level": randint( - app.config["MIN_PLAYER_LEVEL"], app.config["MAX_PLAYER_LEVEL"] - ), - } - db.session.add(Player(**args)) - db.session.commit() diff --git a/docs/game_screen.png b/docs/game_screen.png deleted file mode 100644 index e523376..0000000 --- a/docs/game_screen.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:8676d7db6fd00871968394395e9329414fd138b7cd16031d3277a94f0d5f06d5 -size 173225 diff --git a/docs/player_screen.png b/docs/player_screen.png deleted file mode 100644 index a63f4dc..0000000 --- a/docs/player_screen.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:7d52f2e4794814d29097d728f8869e70ca185c0add406811aec550ab8f8d3197 -size 166498 diff --git a/index.css b/index.css new file mode 100644 index 0000000..50a97c3 --- /dev/null +++ b/index.css @@ -0,0 +1,10 @@ +.button-grid { + display: grid; + grid-template-columns: repeat(3, 1fr); + grid-column-gap: 30px; + grid-row-gap: 30px; +} +.button-grid button { + padding: 10px; + text-align: center; +} \ No newline at end of file diff --git a/index.html b/index.html new file mode 100644 index 0000000..5ac86c8 --- /dev/null +++ b/index.html @@ -0,0 +1,31 @@ + + + + + + + Match Up! + + + + +
+ +
+

Regulars

+
+
+
+ + + + \ No newline at end of file diff --git a/index.js b/index.js new file mode 100644 index 0000000..97c65d6 --- /dev/null +++ b/index.js @@ -0,0 +1,11 @@ +import { generatePlayers } from "./player.mjs"; + +// Player handling +let players = generatePlayers(); +let renderedHTML = players.map((p) => {return p.render();}).join(''); +document.getElementById('player_list').innerHTML = renderedHTML; +function togglePlayer(id) { + console.log(players); + let player = players.find((p) => p.id === id); + document.getElementById('player_' + id).outerHTML = player.toggle(); +} \ No newline at end of file diff --git a/migrations/README b/migrations/README deleted file mode 100644 index 0e04844..0000000 --- a/migrations/README +++ /dev/null @@ -1 +0,0 @@ -Single-database configuration for Flask. diff --git a/migrations/alembic.ini b/migrations/alembic.ini deleted file mode 100644 index ec9d45c..0000000 --- a/migrations/alembic.ini +++ /dev/null @@ -1,50 +0,0 @@ -# A generic, single database configuration. - -[alembic] -# template used to generate migration files -# file_template = %%(rev)s_%%(slug)s - -# set to 'true' to run the environment during -# the 'revision' command, regardless of autogenerate -# revision_environment = false - - -# Logging configuration -[loggers] -keys = root,sqlalchemy,alembic,flask_migrate - -[handlers] -keys = console - -[formatters] -keys = generic - -[logger_root] -level = WARN -handlers = console -qualname = - -[logger_sqlalchemy] -level = WARN -handlers = -qualname = sqlalchemy.engine - -[logger_alembic] -level = INFO -handlers = -qualname = alembic - -[logger_flask_migrate] -level = INFO -handlers = -qualname = flask_migrate - -[handler_console] -class = StreamHandler -args = (sys.stderr,) -level = NOTSET -formatter = generic - -[formatter_generic] -format = %(levelname)-5.5s [%(name)s] %(message)s -datefmt = %H:%M:%S diff --git a/migrations/env.py b/migrations/env.py deleted file mode 100644 index d004741..0000000 --- a/migrations/env.py +++ /dev/null @@ -1,108 +0,0 @@ -import logging -from logging.config import fileConfig - -from flask import current_app - -from alembic import context - -# this is the Alembic Config object, which provides -# access to the values within the .ini file in use. -config = context.config - -# Interpret the config file for Python logging. -# This line sets up loggers basically. -fileConfig(config.config_file_name) -logger = logging.getLogger("alembic.env") - - -def get_engine(): - try: - # this works with Flask-SQLAlchemy<3 and Alchemical - return current_app.extensions["migrate"].db.get_engine() - except (TypeError, AttributeError): - # this works with Flask-SQLAlchemy>=3 - return current_app.extensions["migrate"].db.engine - - -def get_engine_url(): - try: - return get_engine().url.render_as_string(hide_password=False).replace("%", "%%") - except AttributeError: - return str(get_engine().url).replace("%", "%%") - - -# add your model's MetaData object here -# for 'autogenerate' support -# from myapp import mymodel -# target_metadata = mymodel.Base.metadata -config.set_main_option("sqlalchemy.url", get_engine_url()) -target_db = current_app.extensions["migrate"].db - -# other values from the config, defined by the needs of env.py, -# can be acquired: -# my_important_option = config.get_main_option("my_important_option") -# ... etc. - - -def get_metadata(): - if hasattr(target_db, "metadatas"): - return target_db.metadatas[None] - return target_db.metadata - - -def run_migrations_offline(): - """Run migrations in 'offline' mode. - - This configures the context with just a URL - and not an Engine, though an Engine is acceptable - here as well. By skipping the Engine creation - we don't even need a DBAPI to be available. - - Calls to context.execute() here emit the given string to the - script output. - - """ - url = config.get_main_option("sqlalchemy.url") - context.configure(url=url, target_metadata=get_metadata(), literal_binds=True) - - with context.begin_transaction(): - context.run_migrations() - - -def run_migrations_online(): - """Run migrations in 'online' mode. - - In this scenario we need to create an Engine - and associate a connection with the context. - - """ - - # this callback is used to prevent an auto-migration from being generated - # when there are no changes to the schema - # reference: http://alembic.zzzcomputing.com/en/latest/cookbook.html - def process_revision_directives(context, revision, directives): - if getattr(config.cmd_opts, "autogenerate", False): - script = directives[0] - if script.upgrade_ops.is_empty(): - directives[:] = [] - logger.info("No changes in schema detected.") - - conf_args = current_app.extensions["migrate"].configure_args - if conf_args.get("process_revision_directives") is None: - conf_args["process_revision_directives"] = process_revision_directives - - connectable = get_engine() - - with connectable.connect() as connection: - context.configure( - connection=connection, target_metadata=get_metadata(), **conf_args - ) - - with context.begin_transaction(): - context.run_migrations() - - -if context.is_offline_mode(): - run_migrations_offline() -else: - run_migrations_online() diff --git a/migrations/script.py.mako b/migrations/script.py.mako deleted file mode 100644 index 2c01563..0000000 --- a/migrations/script.py.mako +++ /dev/null @@ -1,24 +0,0 @@ -"""${message} - -Revision ID: ${up_revision} -Revises: ${down_revision | comma,n} -Create Date: ${create_date} - -""" -from alembic import op -import sqlalchemy as sa -${imports if imports else ""} - -# revision identifiers, used by Alembic. -revision = ${repr(up_revision)} -down_revision = ${repr(down_revision)} -branch_labels = ${repr(branch_labels)} -depends_on = ${repr(depends_on)} - - -def upgrade(): - ${upgrades if upgrades else "pass"} - - -def downgrade(): - ${downgrades if downgrades else "pass"} diff --git a/migrations/versions/c08245a9c93f_.py b/migrations/versions/c08245a9c93f_.py deleted file mode 100644 index 48b115b..0000000 --- a/migrations/versions/c08245a9c93f_.py +++ /dev/null @@ -1,122 +0,0 @@ -"""empty message - -Revision ID: c08245a9c93f -Revises: d158cf8f4950 -Create Date: 2025-07-12 21:27:46.932139 - -""" - -from alembic import op -import sqlalchemy as sa - - -# revision identifiers, used by Alembic. -revision = "c08245a9c93f" -down_revision = "d158cf8f4950" -branch_labels = None -depends_on = None - - -def upgrade(): - # ### commands auto generated by Alembic - please adjust! ### - op.create_table( - "court", - sa.Column("id", sa.Integer(), nullable=False), - sa.Column("status", sa.Boolean(), nullable=False), - sa.PrimaryKeyConstraint("id"), - ) - op.create_table( - "player", - sa.Column("id", sa.Integer(), nullable=False), - sa.Column("first_name", sa.String(length=64), nullable=False), - sa.Column("last_name", sa.String(length=64), nullable=False), - sa.Column("team", sa.Integer(), nullable=False), - sa.Column("status", sa.Boolean(), nullable=False), - sa.Column("level", sa.Integer(), nullable=False), - sa.PrimaryKeyConstraint("id"), - ) - with op.batch_alter_table("player", schema=None) as batch_op: - batch_op.create_index( - batch_op.f("ix_player_first_name"), ["first_name"], unique=False - ) - batch_op.create_index( - batch_op.f("ix_player_last_name"), ["last_name"], unique=False - ) - batch_op.create_index(batch_op.f("ix_player_team"), ["team"], unique=False) - - op.create_table( - "game", - sa.Column("id", sa.Integer(), nullable=False), - sa.Column("round_id", sa.Integer(), nullable=False), - sa.Column("court_id", sa.Integer(), nullable=False), - sa.Column("player_1", sa.Integer(), nullable=False), - sa.Column("player_2", sa.Integer(), nullable=False), - sa.Column("player_3", sa.Integer(), nullable=False), - sa.Column("player_4", sa.Integer(), nullable=False), - sa.Column("date", sa.DateTime(), nullable=False), - sa.ForeignKeyConstraint( - ["court_id"], - ["court.id"], - ), - sa.ForeignKeyConstraint( - ["player_1"], - ["player.id"], - ), - sa.ForeignKeyConstraint( - ["player_2"], - ["player.id"], - ), - sa.ForeignKeyConstraint( - ["player_3"], - ["player.id"], - ), - sa.ForeignKeyConstraint( - ["player_4"], - ["player.id"], - ), - sa.PrimaryKeyConstraint("id"), - ) - with op.batch_alter_table("game", schema=None) as batch_op: - batch_op.create_index( - batch_op.f("ix_game_court_id"), ["court_id"], unique=False - ) - batch_op.create_index(batch_op.f("ix_game_date"), ["date"], unique=False) - batch_op.create_index( - batch_op.f("ix_game_player_1"), ["player_1"], unique=False - ) - batch_op.create_index( - batch_op.f("ix_game_player_2"), ["player_2"], unique=False - ) - batch_op.create_index( - batch_op.f("ix_game_player_3"), ["player_3"], unique=False - ) - batch_op.create_index( - batch_op.f("ix_game_player_4"), ["player_4"], unique=False - ) - batch_op.create_index( - batch_op.f("ix_game_round_id"), ["round_id"], unique=False - ) - - # ### end Alembic commands ### - - -def downgrade(): - # ### commands auto generated by Alembic - please adjust! ### - with op.batch_alter_table("game", schema=None) as batch_op: - batch_op.drop_index(batch_op.f("ix_game_round_id")) - batch_op.drop_index(batch_op.f("ix_game_player_4")) - batch_op.drop_index(batch_op.f("ix_game_player_3")) - batch_op.drop_index(batch_op.f("ix_game_player_2")) - batch_op.drop_index(batch_op.f("ix_game_player_1")) - batch_op.drop_index(batch_op.f("ix_game_date")) - batch_op.drop_index(batch_op.f("ix_game_court_id")) - - op.drop_table("game") - with op.batch_alter_table("player", schema=None) as batch_op: - batch_op.drop_index(batch_op.f("ix_player_team")) - batch_op.drop_index(batch_op.f("ix_player_last_name")) - batch_op.drop_index(batch_op.f("ix_player_first_name")) - - op.drop_table("player") - op.drop_table("court") - # ### end Alembic commands ### diff --git a/migrations/versions/d158cf8f4950_.py b/migrations/versions/d158cf8f4950_.py deleted file mode 100644 index ba0ef5b..0000000 --- a/migrations/versions/d158cf8f4950_.py +++ /dev/null @@ -1,41 +0,0 @@ -"""empty message - -Revision ID: d158cf8f4950 -Revises: -Create Date: 2025-07-06 15:31:24.124657 - -""" - -from alembic import op -import sqlalchemy as sa - - -# revision identifiers, used by Alembic. -revision = "d158cf8f4950" -down_revision = None -branch_labels = None -depends_on = None - - -def upgrade(): - # ### commands auto generated by Alembic - please adjust! ### - op.create_table( - "user", - sa.Column("id", sa.Integer(), nullable=False), - sa.Column("username", sa.String(length=64), nullable=False), - sa.Column("password_hash", sa.String(length=256), nullable=True), - sa.PrimaryKeyConstraint("id"), - ) - with op.batch_alter_table("user", schema=None) as batch_op: - batch_op.create_index(batch_op.f("ix_user_username"), ["username"], unique=True) - - # ### end Alembic commands ### - - -def downgrade(): - # ### commands auto generated by Alembic - please adjust! ### - with op.batch_alter_table("user", schema=None) as batch_op: - batch_op.drop_index(batch_op.f("ix_user_username")) - - op.drop_table("user") - # ### end Alembic commands ### diff --git a/player.mjs b/player.mjs new file mode 100644 index 0000000..a0e2535 --- /dev/null +++ b/player.mjs @@ -0,0 +1,37 @@ +export class Player { + constructor(id, name, level, status) { + this.id = id; + this.name = name; + this.level = typeof level !== 'undefined' ? level : 1; + this.status = typeof status !== 'undefined' ? status : false; + } + toggle() { + this.status = !this.status; + return this.render(); + } + print() { + let status = this.status ? "active" : "inactive"; + console.log(this.name + " has a level of " + this.level + " and is currently " + status); + } + render() { + let type = this.status ? "" : 'class="outline secondary"'; + return ``; + } +} + +function randomLevel() { + const max_level = 10; + return Math.floor(Math.random() * max_level + 1); +} + +function randomStatus() { + return Math.random() < 0.5; +} + +export function generatePlayers() { + let players = []; + for (let i = 0; i < 71; i++) { + players.push(new Player(i, "Player " + i, randomLevel(), randomStatus())); + } + return players; +} \ No newline at end of file diff --git a/pyproject.toml b/pyproject.toml deleted file mode 100644 index 9e334a7..0000000 --- a/pyproject.toml +++ /dev/null @@ -1,17 +0,0 @@ -[project] -name = "match-up" -version = "3.1" -description = "Match up application for badminton pairings" -readme = "README.md" -requires-python = ">=3.12" -dependencies = [ - "flask>=3.1.1", - "flask-migrate>=4.1.0", - "flask-simplelogin>=0.2.0", - "flask-sqlalchemy>=3.1.1", - "flask-wtf>=1.2.2", - "gunicorn>=23.0.0", - "names>=0.3.0", - "pandas>=2.3.1", - "psycopg2-binary>=2.9.10", -] diff --git a/uv.lock b/uv.lock deleted file mode 100644 index 9bfbf23..0000000 --- a/uv.lock +++ /dev/null @@ -1,487 +0,0 @@ -version = 1 -revision = 2 -requires-python = ">=3.12" - 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"active" : "inactive"; + console.log(this.name + " is currently " + status); + } + render() { + let type = this.status ? "" : 'class="outline secondary"'; + return ``; + } +} + +export function generateCourts() { + let courts = []; + const totalCourts = 12; + for (let i = 0; i < totalCourts; i++) { + courts.push(new Court(i)); + } + return courts; +} \ No newline at end of file diff --git a/index.html b/index.html index 5ac86c8..8bc2191 100644 --- a/index.html +++ b/index.html @@ -3,9 +3,8 @@ - Match Up! - + @@ -15,14 +14,18 @@
  • Match Up
  • +

    Courts

    +
    +
    +

    Regulars

    -
    +
    diff --git a/index.js b/index.js index 97c65d6..5d34c96 100644 --- a/index.js +++ b/index.js @@ -1,11 +1,24 @@ +import { generateCourts } from "./court.mjs"; import { generatePlayers } from "./player.mjs"; -// Player handling -let players = generatePlayers(); -let renderedHTML = players.map((p) => {return p.render();}).join(''); -document.getElementById('player_list').innerHTML = renderedHTML; -function togglePlayer(id) { - console.log(players); - let player = players.find((p) => p.id === id); - document.getElementById('player_' + id).outerHTML = player.toggle(); +// Court handling +let courts = generateCourts(); +addToggleBehaviour(courts, "court_"); + +// Regulars handling +let regulars = generatePlayers(); +addToggleBehaviour(regulars, "regular_"); + +function addToggleBehaviour(list, description) { + let renderedHTML = list.map((i) => {return i.render();}).join(''); + let listId = description + 'list'; + document.getElementById(listId).innerHTML = renderedHTML; + for (let index = 0; index < list.length; ++index) { + const p = document.getElementById(description + index); + p.addEventListener("click", () => { + list[index].toggle(); + p.classList.toggle('secondary'); + p.classList.toggle('outline'); + }); + } } \ No newline at end of file diff --git a/player.mjs b/player.mjs index a0e2535..d75e659 100644 --- a/player.mjs +++ b/player.mjs @@ -7,7 +7,7 @@ export class Player { } toggle() { this.status = !this.status; - return this.render(); + this.print(); } print() { let status = this.status ? "active" : "inactive"; @@ -15,7 +15,7 @@ export class Player { } render() { let type = this.status ? "" : 'class="outline secondary"'; - return ``; + return ``; } } -- cgit v1.3.1 From 3dc01fbb930a4eacf416a9cc7911d90da75e6c33 Mon Sep 17 00:00:00 2001 From: Karan Jayachandra Date: Sun, 9 Nov 2025 15:57:07 +0100 Subject: Moved a lot of the functionality --- assets/icon.ipe | 461 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ court.mjs | 2 +- game.mjs | 47 ++++++ icon.svg | 15 ++ index.css | 4 + index.html | 79 +++++++--- index.js | 32 ++-- player.mjs | 2 +- timer.js | 91 +++++++++++ utils.mjs | 13 ++ 10 files changed, 709 insertions(+), 37 deletions(-) create mode 100644 assets/icon.ipe create mode 100644 game.mjs create mode 100644 icon.svg create mode 100644 timer.js create mode 100644 utils.mjs diff --git a/assets/icon.ipe b/assets/icon.ipe new file mode 100644 index 0000000..d23d37f --- /dev/null +++ b/assets/icon.ipe @@ -0,0 +1,461 @@ + + + + + + + +0 0 m +-1 0.333 l +-1 -0.333 l +h + + + + +0 0 m +-1 0.333 l +-1 -0.333 l +h + + + + +0 0 m +-1 0.333 l +-0.8 0 l +-1 -0.333 l +h + + + + +0 0 m +-1 0.333 l +-0.8 0 l +-1 -0.333 l +h + + + + +0.6 0 0 0.6 0 0 e +0.4 0 0 0.4 0 0 e + + + + +0.6 0 0 0.6 0 0 e + + + + + +0.5 0 0 0.5 0 0 e + + +0.6 0 0 0.6 0 0 e +0.4 0 0 0.4 0 0 e + + + + + +-0.6 -0.6 m +0.6 -0.6 l +0.6 0.6 l +-0.6 0.6 l +h +-0.4 -0.4 m +0.4 -0.4 l +0.4 0.4 l +-0.4 0.4 l +h + + + + +-0.6 -0.6 m +0.6 -0.6 l +0.6 0.6 l +-0.6 0.6 l +h + + + + + +-0.5 -0.5 m +0.5 -0.5 l +0.5 0.5 l +-0.5 0.5 l +h + + +-0.6 -0.6 m +0.6 -0.6 l +0.6 0.6 l +-0.6 0.6 l +h +-0.4 -0.4 m +0.4 -0.4 l +0.4 0.4 l +-0.4 0.4 l +h + + + + + + +-0.43 -0.57 m +0.57 0.43 l +0.43 0.57 l +-0.57 -0.43 l +h + + +-0.43 0.57 m +0.57 -0.43 l +0.43 -0.57 l +-0.57 0.43 l +h + + + + + +0 0 m +-1 0.333 l +-1 -0.333 l +h + + + + +0 0 m +-1 0.333 l +-0.8 0 l +-1 -0.333 l +h + + + + +0 0 m +-1 0.333 l +-0.8 0 l +-1 -0.333 l +h + + + + +-1 0.333 m +0 0 l +-1 -0.333 l + + + + +0 0 m +-1 0.333 l +-1 -0.333 l +h +-1 0 m +-2 0.333 l +-2 -0.333 l +h + + + + +0 0 m +-1 0.333 l +-1 -0.333 l +h +-1 0 m +-2 0.333 l +-2 -0.333 l +h + + + + +0.5 0 m +-0.5 0.333 l +-0.5 -0.333 l +h + + + + +0.5 0 m +-0.5 0.333 l +-0.5 -0.333 l +h + + + + +0.5 0 m +-0.5 0.333 l +-0.3 0 l +-0.5 -0.333 l +h + + + + +0.5 0 m +-0.5 0.333 l +-0.3 0 l +-0.5 -0.333 l +h + + + + +1 0 m +0 0.333 l +0 -0.333 l +h +0 0 m +-1 0.333 l +-1 -0.333 l +h + + + + +1 0 m +0 0.333 l +0 -0.333 l +h +0 0 m +-1 0.333 l +-1 -0.333 l +h + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +96 624 m +92 612 +88 600 +92 588 +96 576 c +96 576 +100 588 +104 600 +100 612 +96 624 c +h + + +96 624 m +92 612 +88 600 +92 588 +96 576 c +96 576 +100 588 +104 600 +100 612 +96 624 c +h + + +96 624 m +92 612 +88 600 +92 588 +96 576 c +96 576 +100 588 +104 600 +100 612 +96 624 c +h + + +96 624 m +92 612 +88 600 +92 588 +96 576 c +96 576 +100 588 +104 600 +100 612 +96 624 c +h + + +96 624 m +92 612 +88 600 +92 588 +96 576 c +96 576 +100 588 +104 600 +100 612 +96 624 c +h + + +92 620 m +4 0 0 -4 96 620 100 620 a +100 616 l +92 616 l +h + + +96 624 m +92 612 +88 600 +92 588 +96 576 c +96 576 +100 588 +104 600 +100 612 +96 624 c +h + + +96 624 m +92 612 +88 600 +92 588 +96 576 c +96 576 +100 588 +104 600 +100 612 +96 624 c +h + + +96 624 m +92 612 +88 600 +92 588 +96 576 c +96 576 +100 588 +104 600 +100 612 +96 624 c +h + + +96 624 m +92 612 +88 600 +92 588 +96 576 c +96 576 +100 588 +104 600 +100 612 +96 624 c +h + + +96 624 m +92 612 +88 600 +92 588 +96 576 c +96 576 +100 588 +104 600 +100 612 +96 624 c +h + + +92 620 m +4 0 0 -4 96 620 100 620 a +100 616 l +92 616 l +h + + + diff --git a/court.mjs b/court.mjs index 31f277f..b2cd9de 100644 --- a/court.mjs +++ b/court.mjs @@ -13,7 +13,7 @@ export class Court { console.log(this.name + " is currently " + status); } render() { - let type = this.status ? "" : 'class="outline secondary"'; + let type = this.status ? `class="button is-success"` : 'class="button is-dark"'; return ``; } } diff --git a/game.mjs b/game.mjs new file mode 100644 index 0000000..7b5d4c9 --- /dev/null +++ b/game.mjs @@ -0,0 +1,47 @@ +class Team { + constructor(player_1, player_2) { + this.player_1 = player_1; + this.player_2 = player_2; + } + print() { + console.log(this.player_1 + " and " + this.player_2); + } + render() { + return `${this.player_1}${this.player_2}`; + } +} + +class Game { + constructor(court, team_1, team_2) { + this.court_id = court.id; + this.court_status = court.status; + this.team_1 = team_1; + this.team_2 = team_2; + } + print() { + let team_1 = this.team_1.player_1 + " and " + this.team_1.player_2; + let team_2 = this.team_2.player_1 + " and " + this.team_2.player_2; + console.log(team_1 + " is playing against " + team_2); + } + render() { + let type = this.team_1.player_1 === "RESERVED" ? `class="is-danger is-light"` : ``; + return `${this.court_id + 1}${this.team_1.render()}${this.team_2.render()}`; + } +} + +export class Round { + constructor(number, courts) { + this.number = number; + this.courts = courts; + } + render() { + let output = `

    Round ${this.number}

    `; + let team = new Team("---", "---"); + for (const court of this.courts ) { + let game = new Game(court, team, team); + output += game.render() + } + output += "
    CourtTeam 1Team 2
    "; + return output; + } +} \ No newline at end of file diff --git a/icon.svg b/icon.svg new file mode 100644 index 0000000..d2700a4 --- /dev/null +++ b/icon.svg @@ -0,0 +1,15 @@ + + + + + + + + + + + + + + + diff --git a/index.css b/index.css index 50a97c3..4e559cf 100644 --- a/index.css +++ b/index.css @@ -7,4 +7,8 @@ .button-grid button { padding: 10px; text-align: center; +} +#timer-display{ + text-align: center; + width: fit-content; } \ No newline at end of file diff --git a/index.html b/index.html index 8bc2191..e85e6f9 100644 --- a/index.html +++ b/index.html @@ -1,34 +1,69 @@ - + Match Up! - + + + -
    - -
    -

    Courts

    -
    +
    +
    +
    +

    Match Up!

    +
    +
    +
    + + + + + +
    +
    +
    -
    -

    Regulars

    -
    -
    -
    - +
    +

    Games

    +
    +
    +
    +

    Controls

    +
    + + +
    +
    +
    +

    Courts

    +
    +
    +
    +

    Regulars

    +
    +
    +
    +

    Player Update

    +
    + +
    +
    +
    + + \ No newline at end of file diff --git a/index.js b/index.js index 5d34c96..98236a4 100644 --- a/index.js +++ b/index.js @@ -1,5 +1,7 @@ +import { Round } from "./game.mjs"; import { generateCourts } from "./court.mjs"; import { generatePlayers } from "./player.mjs"; +import { addToggleBehaviour } from "./utils.mjs"; // Court handling let courts = generateCourts(); @@ -8,17 +10,21 @@ addToggleBehaviour(courts, "court_"); // Regulars handling let regulars = generatePlayers(); addToggleBehaviour(regulars, "regular_"); - -function addToggleBehaviour(list, description) { - let renderedHTML = list.map((i) => {return i.render();}).join(''); - let listId = description + 'list'; - document.getElementById(listId).innerHTML = renderedHTML; - for (let index = 0; index < list.length; ++index) { - const p = document.getElementById(description + index); - p.addEventListener("click", () => { - list[index].toggle(); - p.classList.toggle('secondary'); - p.classList.toggle('outline'); - }); +const fileInput = document.querySelector("#file-js input[type=file]"); + if (fileInput !== null) { + fileInput.onchange = () => { + if (fileInput.files.length > 0) { + const fileName = document.querySelector("#file-js .file-name"); + fileName.textContent = fileInput.files[0].name; + console.log(fileInput.files[0]); + } } -} \ No newline at end of file +}; + +// Game handling +let games = new Round(0, courts); +let renderedHTML = games.render(); +document.getElementById("game_list").innerHTML = renderedHTML; +document.getElementById("propose").addEventListener("click", () => { + console.log("Propose new games!"); +}) \ No newline at end of file diff --git a/player.mjs b/player.mjs index d75e659..2982df0 100644 --- a/player.mjs +++ b/player.mjs @@ -14,7 +14,7 @@ export class Player { console.log(this.name + " has a level of " + this.level + " and is currently " + status); } render() { - let type = this.status ? "" : 'class="outline secondary"'; + let type = this.status ? `class="button is-success"` : 'class="button is-danger"'; return ``; } } diff --git a/timer.js b/timer.js new file mode 100644 index 0000000..25d4610 --- /dev/null +++ b/timer.js @@ -0,0 +1,91 @@ +let minsPerRound = Number(sessionStorage.getItem("minsPerRound")) || 12; +let timerRunningFlag = Number(sessionStorage.getItem("timerRunningFlag")) || 0; +let deadline = Number(sessionStorage.getItem("deadline")) || new Date().getTime(); +let clock = 0; + +function setTimer(m, s) { + let timer = document.getElementById("timer-display"); + m = m < 10 ? ("0" + m) : m; + s = s < 10 ? ("0" + s) : s; + timer.value = `${m}:${s}`; +} + +function setSessionData() { + sessionStorage.setItem("deadline", deadline); + sessionStorage.setItem("minsPerRound", minsPerRound); + sessionStorage.setItem("timerRunningFlag", timerRunningFlag); +} + +function resetTimer() { + clearInterval(clock); + setTimer(minsPerRound, 0); + timerRunningFlag = 0; + setSessionData(); +} + +function updateTimer(milliseconds) { + const m = Math.floor((milliseconds % (1000 * 60 * 60)) / (1000 * 60)); + const s = Math.floor((milliseconds % (1000 * 60)) / 1000); + setTimer(m, s); +} + +function refreshTimer() { + const now = new Date().getTime(); + const millisecondsToDeadline = deadline - now; + if (millisecondsToDeadline > 0) { + updateTimer(millisecondsToDeadline); + return; + } + resetTimer(); + const notification = new Notyf({ + duration: 30 * 1000, + position: {x: 'center', y: 'top'}, + types: [{ + type: 'success', + background: 'indianred', + duration: 1000 * 1000, + dismissible: true + }] + }); + notification.success("Round completed"); +} + +function startTimer(fresh) { + if (fresh) { + let now = new Date().getTime(); + const millisecondsToDeadline = minsPerRound * 60 * 1000; + deadline = now + millisecondsToDeadline; + } + timerRunningFlag = 1; + setSessionData(); + clock = setInterval(refreshTimer, 1000); +} + +window.onload = function () { + if (timerRunningFlag) + startTimer(0); + else resetTimer(); + + document.getElementById("timer-start").addEventListener('click', ()=> { + if (timerRunningFlag != 0) return; + startTimer(1); + }); + + document.getElementById("timer-stop").addEventListener('click', ()=>{ + resetTimer(); + }); + + document.getElementById("timer-inc").addEventListener('click', ()=> { + if (timerRunningFlag == 0) { + minsPerRound += 1; + resetTimer(); + } + }); + + document.getElementById("timer-dec").addEventListener('click', ()=> { + if (timerRunningFlag == 0 && minsPerRound != 0) { + minsPerRound -= 1; + resetTimer(); + } + }); +} \ No newline at end of file diff --git a/utils.mjs b/utils.mjs new file mode 100644 index 0000000..e639916 --- /dev/null +++ b/utils.mjs @@ -0,0 +1,13 @@ +export function addToggleBehaviour(list, description) { + let renderedHTML = list.map((i) => {return i.render();}).join(''); + let listId = description + 'list'; + document.getElementById(listId).innerHTML = renderedHTML; + for (let index = 0; index < list.length; ++index) { + const p = document.getElementById(description + index); + p.addEventListener("click", () => { + list[index].toggle(); + p.classList.toggle('is-success'); + p.classList.toggle('is-danger'); + }); + } +} \ No newline at end of file -- cgit v1.3.1 From ef064591d9f31c88df27624277ee9747bd806a74 Mon Sep 17 00:00:00 2001 From: Karan Jayachandra Date: Sun, 9 Nov 2025 15:58:20 +0100 Subject: Add the changes to the gitignore --- .gitignore | 2 ++ 1 file changed, 2 insertions(+) create mode 100644 .gitignore diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..fc0846e --- /dev/null +++ b/.gitignore @@ -0,0 +1,2 @@ +# Data files +*.csv \ No newline at end of file -- cgit v1.3.1 From b5cbc5700ad9dc4298d2d41d3f9361cfb033214a Mon Sep 17 00:00:00 2001 From: Karan Jayachandra Date: Sun, 9 Nov 2025 16:36:59 +0100 Subject: Added a simple deploy --- .gitlab-ci.yml | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 .gitlab-ci.yml diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml new file mode 100644 index 0000000..31bc86e --- /dev/null +++ b/.gitlab-ci.yml @@ -0,0 +1,15 @@ +# The Docker image that will be used to build your app +image: node:lts +create-pages: + pages: + # The folder that contains the files to be exposed at the Page URL + publish: public + rules: + # This ensures that only pushes to the default branch will trigger + # a pages deploy + - if: $CI_COMMIT_REF_NAME == $CI_DEFAULT_BRANCH + # Functions that should be executed before the build script is run + before_script: + - mkdir public + script: + - cp index.html index.css icon.svg *.js *.mjs public/ -- cgit v1.3.1 From 02d11ff6d5392ae6207380ea7656f8060a5a8c0b Mon Sep 17 00:00:00 2001 From: Karan Jayachandra Date: Sun, 9 Nov 2025 16:38:22 +0100 Subject: Updated the deploy step --- .gitignore | 5 ++++- .gitlab-ci.yml | 6 ------ index.html | 1 + 3 files changed, 5 insertions(+), 7 deletions(-) diff --git a/.gitignore b/.gitignore index fc0846e..e8f5eb9 100644 --- a/.gitignore +++ b/.gitignore @@ -1,2 +1,5 @@ # Data files -*.csv \ No newline at end of file +*.csv + +# Output files +public \ No newline at end of file diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index 31bc86e..96fb3e5 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -2,13 +2,7 @@ image: node:lts create-pages: pages: - # The folder that contains the files to be exposed at the Page URL publish: public - rules: - # This ensures that only pushes to the default branch will trigger - # a pages deploy - - if: $CI_COMMIT_REF_NAME == $CI_DEFAULT_BRANCH - # Functions that should be executed before the build script is run before_script: - mkdir public script: diff --git a/index.html b/index.html index e85e6f9..bd3c8cb 100644 --- a/index.html +++ b/index.html @@ -13,6 +13,7 @@
    +

    Match Up!

    -- cgit v1.3.1 From dd0c6a458ef5229a5fddf0e7cae25fb3a5d495f7 Mon Sep 17 00:00:00 2001 From: Karan Jayachandra Date: Sun, 9 Nov 2025 19:22:25 +0100 Subject: Cleaned up the index --- index.html | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/index.html b/index.html index bd3c8cb..e58a3da 100644 --- a/index.html +++ b/index.html @@ -13,11 +13,11 @@
    -
    +

    Match Up!

    -
    +
    -- cgit v1.3.1 From 5dcf65616f82cb9b652f6913c93e26ff50983fdf Mon Sep 17 00:00:00 2001 From: Karan Jayachandra Date: Tue, 11 Nov 2025 16:23:12 +0100 Subject: Data load added --- index.html | 4 ++-- index.js | 18 +++++++++++++----- player.mjs | 20 ++++++++++++++++++++ utils.mjs | 19 +++++++++++++++++-- 4 files changed, 52 insertions(+), 9 deletions(-) diff --git a/index.html b/index.html index e58a3da..9cefa80 100644 --- a/index.html +++ b/index.html @@ -49,9 +49,9 @@

    Player Update

    -
    +
    -
    - -
    -
    -
    - -
    -
    -
    - + +
    +
    +
    - - - - - + + + + +
    diff --git a/index.js b/index.js index 6d74bd2..35f564e 100644 --- a/index.js +++ b/index.js @@ -2,7 +2,6 @@ import { CourtManager } from "./court.mjs"; import { PlayerManager, addLoadBehaviour } from "./player.mjs"; import { Round, generateDummyGames, proposeGames } from "./game.mjs"; - // Court and player handling let c = new CourtManager(); let p = new PlayerManager(); @@ -11,34 +10,39 @@ addLoadBehaviour(p); // Game handling let proposal; let session = []; // Persist this in local storage with 1 day limit -if (session.length === 0) {session.push(new Round(generateDummyGames(c.listData, "---"), 0))}; +if (session.length === 0) { + session.push(new Round(generateDummyGames(c.listData, "---"), 0)); +} document.getElementById("game_list").innerHTML = session.at(-1).render(); document.getElementById("propose").addEventListener("click", () => { - let normalize = Number(document.getElementById("skill").value); - console.log(normalize); - let players = p.listData.map(function(p) { - p.skill = Math.ceil(p.skill / normalize); - return p; - }) - proposal = proposeGames(players, c.listData); - document.getElementById("game_list").innerHTML = new Round(proposal).render(); -}) + let normalize = Number(document.getElementById("skill").value); + console.log(normalize); + let players = p.listData.map(function (p) { + p.skill = Math.ceil(p.skill / normalize); + return p; + }); + proposal = proposeGames(players, c.listData); + document.getElementById("game_list").innerHTML = new Round(proposal).render(); +}); document.getElementById("confirm").addEventListener("click", () => { - console.log("Confirm the proposal on screen for round " + session.length + "."); - session.push(new Round(proposal, session.length)); - // Need to update the number of games played here - document.getElementById("game_list").innerHTML = session.at(-1).render(); - document.getElementById("timer-start").click(); - const notification = new Notyf({ - duration: 30 * 1000, - position: {x: 'center', y: 'top'}, - types: [{ - type: 'success', - background: 'green', - duration: 1000 * 1000, - dismissible: true - }] - }); - notification.success("Round confirmed!"); - -}) \ No newline at end of file + console.log( + "Confirm the proposal on screen for round " + session.length + "." + ); + session.push(new Round(proposal, session.length)); + // Need to update the number of games played here + document.getElementById("game_list").innerHTML = session.at(-1).render(); + document.getElementById("timer-start").click(); + const notification = new Notyf({ + duration: 30 * 1000, + position: { x: "center", y: "top" }, + types: [ + { + type: "success", + background: "green", + duration: 1000 * 1000, + dismissible: true, + }, + ], + }); + notification.success("Round confirmed!"); +}); diff --git a/player.mjs b/player.mjs index 5d8f16a..1614c89 100644 --- a/player.mjs +++ b/player.mjs @@ -1,104 +1,115 @@ import { Manager } from "./utils.mjs"; class Player { - constructor(id, name, level, status, totalPlayed) { - this.id = id; - this.name = name; - this.level = typeof level !== 'undefined' ? level : 1; - this.status = typeof status !== 'undefined' ? status : false; - this.totalPlayed = typeof totalPlayed !== 'undefined' ? status : 0; - } - toggle() { - this.status = !this.status; - this.print(); - } - print() { - let status = this.status ? "active" : "inactive"; - console.log(this.name + " has a level of " + this.level + " and is currently " + status); - } - render() { - let type = this.status ? `class="button is-success"` : 'class="button is-danger"'; - return ``; - } + constructor(id, name, level, status, totalPlayed) { + this.id = id; + this.name = name; + this.level = typeof level !== "undefined" ? level : 1; + this.status = typeof status !== "undefined" ? status : false; + this.totalPlayed = typeof totalPlayed !== "undefined" ? status : 0; + } + toggle() { + this.status = !this.status; + this.print(); + } + print() { + let status = this.status ? "active" : "inactive"; + console.log( + this.name + + " has a level of " + + this.level + + " and is currently " + + status + ); + } + render() { + let type = this.status + ? `class="button is-medium is-success"` + : 'class="button is-medium is-danger"'; + return ``; + } } function randomLevel() { - const max_level = 10; - return Math.floor(Math.random() * max_level + 1); + const max_level = 10; + return Math.floor(Math.random() * max_level + 1); } function randomStatus() { - return Math.random() < 0.5; + return Math.random() < 0.5; } function parseLineToPlayer(data) { - var info = data.split(","); - var id = Number(info[0].trim()); - var name = info[1].trim() + " " + info[2].trim(); - var level = Number(info[3].trim()); - return new Player(id, name, level, true, 0); + var info = data.split(","); + var id = Number(info[0].trim()); + var name = info[1].trim() + " " + info[2].trim(); + var level = Number(info[3].trim()); + return new Player(id, name, level, true, 0); } export class PlayerManager extends Manager { - constructor() { - super("regular", []); - console.log("Loading player data."); - let data = JSON.parse(localStorage.getItem(this.description)); - if (data === null || data.length === 0) { - console.log("Player data unavailable: " + data); - this.generate(); - return; - } - for (let i = 0; i < data.length; i++) { - var id = Number(data[i].id); - var name = data[i].name; - var level = data[i].level; - var status = data[i].status; - var totalPlayed = data[i].totalPlayed; - this.listData.push(new Player(id, name, level, status, totalPlayed)); - } - console.log("Loaded " + this.listData.length + " players."); - this.render(); + constructor() { + super("regular", []); + console.log("Loading player data."); + let data = JSON.parse(localStorage.getItem(this.description)); + if (data === null || data.length === 0) { + console.log("Player data unavailable: " + data); + this.generate(); + return; } - generate() { - console.log("Generating player data."); - let maxPlayerCount = 71; - for (let i = 0; i < maxPlayerCount; i++) { - let p = new Player(i, "Player " + i, randomLevel(), randomStatus(), 0); - this.listData.push(p); - } - console.log("Generated data for " + this.listData.length + " players"); - this.store(); - this.render(); + for (let i = 0; i < data.length; i++) { + var id = Number(data[i].id); + var name = data[i].name; + var level = data[i].level; + var status = data[i].status; + var totalPlayed = data[i].totalPlayed; + this.listData.push(new Player(id, name, level, status, totalPlayed)); } - import(data) { - var lines = data.split("\n"); - var players = []; - for (var i = 1; i < lines.length; i++) { - if(lines[i] == undefined || lines[i].trim() == "") {continue;} - players.push(parseLineToPlayer(lines[i])); - } - console.log("Loaded " + players.length + " Players"); - for (var i=0; i { - const file = f.files[0]; - let importData; - console.log("Loading data from "+ file.name); - const reader = new FileReader(); - reader.onload = function(e) { - importData = reader.result; - p.import(importData); - }; - reader.readAsText(file); - }) - -} \ No newline at end of file + const f = document.querySelector("#player-load input[type=file]"); + f.addEventListener("change", () => { + const file = f.files[0]; + let importData; + console.log("Loading data from " + file.name); + const reader = new FileReader(); + reader.onload = function (e) { + importData = reader.result; + p.import(importData); + }; + reader.readAsText(file); + }); +} diff --git a/timer.js b/timer.js index 2049d0f..207fb66 100644 --- a/timer.js +++ b/timer.js @@ -1,86 +1,86 @@ let minsPerRound = Number(sessionStorage.getItem("minsPerRound")) || 12; let timerRunningFlag = Number(sessionStorage.getItem("timerRunningFlag")) || 0; -let deadline = Number(sessionStorage.getItem("deadline")) || new Date().getTime(); +let deadline = + Number(sessionStorage.getItem("deadline")) || new Date().getTime(); let clock = 0; function setTimer(m, s) { - let timer = document.getElementById("timer-display"); - m = m < 10 ? ("0" + m) : m; - s = s < 10 ? ("0" + s) : s; - timer.value = `${m}:${s}`; + let timer = document.getElementById("timer-display"); + m = m < 10 ? "0" + m : m; + s = s < 10 ? "0" + s : s; + timer.value = `${m}:${s}`; } function setSessionData() { - sessionStorage.setItem("deadline", deadline); - sessionStorage.setItem("minsPerRound", minsPerRound); - sessionStorage.setItem("timerRunningFlag", timerRunningFlag); + sessionStorage.setItem("deadline", deadline); + sessionStorage.setItem("minsPerRound", minsPerRound); + sessionStorage.setItem("timerRunningFlag", timerRunningFlag); } function resetTimer() { - clearInterval(clock); - setTimer(minsPerRound, 0); - timerRunningFlag = 0; - setSessionData(); + clearInterval(clock); + setTimer(minsPerRound, 0); + timerRunningFlag = 0; + setSessionData(); } function updateTimer(milliseconds) { - const m = Math.floor((milliseconds % (1000 * 60 * 60)) / (1000 * 60)); - const s = Math.floor((milliseconds % (1000 * 60)) / 1000); - setTimer(m, s); + const m = Math.floor((milliseconds % (1000 * 60 * 60)) / (1000 * 60)); + const s = Math.floor((milliseconds % (1000 * 60)) / 1000); + setTimer(m, s); } function refreshTimer() { - const now = new Date().getTime(); - const millisecondsToDeadline = deadline - now; - if (millisecondsToDeadline > 0) { - updateTimer(millisecondsToDeadline); - return; - } - resetTimer(); - const notification = new Notyf({ - duration: 0, - position: {x: 'center', y: 'top'}, - dismissible: true, - }); - notification.error("Round completed"); + const now = new Date().getTime(); + const millisecondsToDeadline = deadline - now; + if (millisecondsToDeadline > 0) { + updateTimer(millisecondsToDeadline); + return; + } + resetTimer(); + const notification = new Notyf({ + duration: 0, + position: { x: "center", y: "top" }, + dismissible: true, + }); + notification.error("Round completed"); } function startTimer(fresh) { - if (fresh) { - let now = new Date().getTime(); - const millisecondsToDeadline = minsPerRound * 60 * 1000; - deadline = now + millisecondsToDeadline; - } - timerRunningFlag = 1; - setSessionData(); - clock = setInterval(refreshTimer, 1000); + if (fresh) { + let now = new Date().getTime(); + const millisecondsToDeadline = minsPerRound * 60 * 1000; + deadline = now + millisecondsToDeadline; + } + timerRunningFlag = 1; + setSessionData(); + clock = setInterval(refreshTimer, 1000); } window.onload = function () { - if (timerRunningFlag) - startTimer(0); - else resetTimer(); + if (timerRunningFlag) startTimer(0); + else resetTimer(); - document.getElementById("timer-start").addEventListener('click', ()=> { - if (timerRunningFlag != 0) return; - startTimer(1); - }); + document.getElementById("timer-start").addEventListener("click", () => { + if (timerRunningFlag != 0) return; + startTimer(1); + }); - document.getElementById("timer-stop").addEventListener('click', ()=>{ - resetTimer(); - }); + document.getElementById("timer-stop").addEventListener("click", () => { + resetTimer(); + }); - document.getElementById("timer-inc").addEventListener('click', ()=> { - if (timerRunningFlag == 0) { - minsPerRound += 1; - resetTimer(); - } - }); + document.getElementById("timer-inc").addEventListener("click", () => { + if (timerRunningFlag == 0) { + minsPerRound += 1; + resetTimer(); + } + }); - document.getElementById("timer-dec").addEventListener('click', ()=> { - if (timerRunningFlag == 0 && minsPerRound != 0) { - minsPerRound -= 1; - resetTimer(); - } - }); -} \ No newline at end of file + document.getElementById("timer-dec").addEventListener("click", () => { + if (timerRunningFlag == 0 && minsPerRound != 0) { + minsPerRound -= 1; + resetTimer(); + } + }); +}; diff --git a/utils.mjs b/utils.mjs index afe200c..b21539e 100644 --- a/utils.mjs +++ b/utils.mjs @@ -1,47 +1,62 @@ export class Manager { - constructor(description, listData) { - this.description = description; - this.listData = listData; - this.count = listData.length; - } - store() { - let stringData = JSON.stringify(this.listData); - localStorage.setItem(this.description, stringData); - } - render() { - let renderedHTML = this.listData.map((i) => {return i.render();}).join(''); - let elementId = this.description + '_list'; - document.getElementById(elementId).innerHTML = renderedHTML; - this.addToggleBehaviour(); - } - addToggleBehaviour() { - for (let idx = 0; idx < this.listData.length; ++idx) { - const elementId = this.description + "_" + this.listData[idx].id; - const p = document.getElementById(elementId); - p.addEventListener("click", () => { - this.listData[idx].toggle(); - this.store(); - p.classList.toggle('is-success'); - p.classList.toggle('is-danger'); - }); - } + constructor(description, listData) { + this.description = description; + this.listData = listData; + this.count = listData.length; + } + store() { + let stringData = JSON.stringify(this.listData); + localStorage.setItem(this.description, stringData); + } + render() { + let renderedHTML = this.listData + .map((i) => { + return i.render(); + }) + .join(""); + let elementId = this.description + "_list"; + document.getElementById(elementId).innerHTML = renderedHTML; + this.addToggleBehaviour(); + } + addToggleBehaviour() { + for (let idx = 0; idx < this.listData.length; ++idx) { + const elementId = this.description + "_" + this.listData[idx].id; + const p = document.getElementById(elementId); + p.addEventListener("click", () => { + this.listData[idx].toggle(); + this.store(); + p.classList.toggle("is-success"); + p.classList.toggle("is-danger"); + }); } + } } export function getMatchCount(regulars, courts) { - const activeCourts = courts.filter(function (c) { return c.status }); - console.log("There are a total of " + activeCourts.length + " courts available."); - const activePlayers = regulars.filter(function (p) { return p.status;}); - console.log("There are a total of " + activePlayers.length + " players available."); - var possibleMatches = Math.floor(activePlayers.length / 4); - possibleMatches = possibleMatches > activeCourts.length ? activeCourts.length : possibleMatches; - return possibleMatches; + const activeCourts = courts.filter(function (c) { + return c.status; + }); + console.log( + "There are a total of " + activeCourts.length + " courts available." + ); + const activePlayers = regulars.filter(function (p) { + return p.status; + }); + console.log( + "There are a total of " + activePlayers.length + " players available." + ); + var possibleMatches = Math.floor(activePlayers.length / 4); + possibleMatches = + possibleMatches > activeCourts.length + ? activeCourts.length + : possibleMatches; + return possibleMatches; } export function shuffle(array) { - for (let i = array.length - 1; i > 0; i--) { - const j = Math.floor(Math.random() * (i + 1)); - [array[i], array[j]] = [array[j], array[i]]; - } - return array; -} \ No newline at end of file + for (let i = array.length - 1; i > 0; i--) { + const j = Math.floor(Math.random() * (i + 1)); + [array[i], array[j]] = [array[j], array[i]]; + } + return array; +} -- cgit v1.3.1 From 0878eeb2200d609930ba597699933ed852e3ee98 Mon Sep 17 00:00:00 2001 From: Karan Jayachandra Date: Wed, 12 Nov 2025 14:55:33 +0100 Subject: Added my name! --- index.html | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/index.html b/index.html index 2c4ea75..57602df 100644 --- a/index.html +++ b/index.html @@ -71,6 +71,13 @@
    +
    +
    +

    + Match Up made with ❤️ by Karan. The source code is licensed CC BY-SA 4.0. +

    +
    +
    -- cgit v1.3.1 From 6dff11c285d4990bb9a5b11d6ac36d491bea8de3 Mon Sep 17 00:00:00 2001 From: Karan Jayachandra Date: Wed, 12 Nov 2025 21:46:00 +0100 Subject: Added the history and working version for games --- court.mjs | 2 + game.mjs | 202 +++++++++++++++++++++++++++++++++++++++---------------------- index.html | 21 +++++-- index.js | 49 ++++----------- player.mjs | 21 +++++-- utils.mjs | 2 +- 6 files changed, 176 insertions(+), 121 deletions(-) diff --git a/court.mjs b/court.mjs index 3a8e551..aa5bf29 100644 --- a/court.mjs +++ b/court.mjs @@ -39,6 +39,7 @@ export class CourtManager extends Manager { } console.log("Loaded " + this.listData.length + " courts."); this.render(); + this.addToggleBehaviour(); } generate() { console.log("Generating court data."); @@ -48,5 +49,6 @@ export class CourtManager extends Manager { console.log("Generated data for " + this.listData.length + " courts"); this.store(); this.render(); + this.addToggleBehaviour(); } } diff --git a/game.mjs b/game.mjs index bc5de34..d5000c3 100644 --- a/game.mjs +++ b/game.mjs @@ -1,4 +1,5 @@ -import { getMatchCount, shuffle } from "./utils.mjs"; +import { CourtManager } from "./court.mjs"; +import { getMatchCount, shuffle, Manager } from "./utils.mjs"; class Team { constructor(playerOne, playerTwo) { @@ -13,9 +14,9 @@ class Team { } } -export class Game { - constructor(court, team_1, team_2) { - this.courtId = court.id; +class Game { + constructor(courtId, team_1, team_2) { + this.courtId = courtId; this.team_1 = team_1; this.team_2 = team_2; } @@ -27,91 +28,146 @@ export class Game { render() { let type = this.team_1.playerOne === "RESERVED" ? `class="is-danger is-dark"` : ``; - // type = this.team_1.playerOne === "---" ? `class="is-warning is-dark"` : ``; return `${ this.courtId + 1 }${this.team_1.render()}${this.team_2.render()}`; } } -export function generateDummyGames(courts, description) { +function generateDummyGames(courts, description) { let team = new Team(description, description); let games = []; for (const court of courts) { - let game = new Game(court, team, team); + let game = new Game(court.id, team, team); games.push(game); } return games; } -export class Round { - constructor(games, number) { - this.games = games; - this.description = - typeof number === "undefined" ? "Proposal" : "Round " + number; +export class GameManager extends Manager { + constructor() { + super("game", []); + this.round = Number(localStorage.getItem("round")) || 0; + this.courts = new CourtManager(); + console.log("Loading game data."); + let data = JSON.parse(localStorage.getItem(this.description)); + if (data === null || data.length === 0) { + console.log("Game data unavailable: " + data); + this.generate(); + return; + } + for (let i = 0; i < data.length; i++) { + let courtId = Number(data[i].courtId); + let teamOne = new Team( + data[i].team_1.playerOne, + data[i].team_1.playerTwo + ); + let teamTwo = new Team( + data[i].team_2.playerOne, + data[i].team_2.playerTwo + ); + this.listData.push(new Game(courtId, teamOne, teamTwo)); + } + console.log("Loaded " + this.listData.length + " games."); + this.render(); + this.addDescription(); } - render() { - let output = ``; - for (const game of this.games) { - output += game.render(); + generate() { + console.log("Generating the dummy round."); + this.listData = generateDummyGames(this.courts.listData, "---"); + console.log("Loaded " + this.listData.length + " dummy round."); + this.store(); + this.render(); + this.addDescription(); + } + addDescription() { + let description = this.proposed ? "Proposal" : "Round " + this.round; + document.getElementById("game_description").innerHTML = description; + } + propose(players) { + console.log("Proposing new games!"); + let possibleMatches = getMatchCount(players, this.courts.listData); + let requiredPlayers = possibleMatches * 4; + console.log("Required players are " + requiredPlayers); + const activeCourts = this.courts.listData.filter(function (c) { + return c.status; + }); + const inactiveCourts = this.courts.listData.filter(function (c) { + return !c.status; + }); + const activePlayers = players.filter(function (p) { + return p.status; + }); + console.log("Total reserved courts are " + inactiveCourts.length + "."); + console.log("Total possible matches are " + possibleMatches + "."); + console.log("Active players are:"); + console.log( + activePlayers + .map((i) => { + return i.name; + }) + .join(",") + ); + const shuffledPlayers = shuffle(activePlayers); + shuffledPlayers.sort((a, b) => a.totalPlayed - b.totalPlayed); + const selectedPlayers = shuffledPlayers.slice(0, requiredPlayers); + selectedPlayers.sort((a, b) => a.level - b.level); + console.log("Selected players are:"); + console.log( + selectedPlayers + .map((i) => { + return i.name; + }) + .join(",") + ); + console.log("The matches are:"); + this.listData = generateDummyGames( + activeCourts.slice(possibleMatches + 1), + "---" + ); + this.listData = this.listData.concat( + generateDummyGames(inactiveCourts, "RESERVED") + ); + for (let index = 0; index < possibleMatches; index++) { + const startIndex = 4 * index; + const endIndex = startIndex + 4; + const courtPlayers = selectedPlayers.slice(startIndex, endIndex); + const team_1 = new Team(courtPlayers[0].name, courtPlayers[3].name); + const team_2 = new Team(courtPlayers[1].name, courtPlayers[2].name); + const game = new Game(activeCourts[index].id, team_1, team_2); + game.print(); + this.listData.push(game); } - output += "
    ${this.description}
    CourtTeam 1Team 2
    "; - return output; + this.listData.sort((a, b) => a.courtId - b.courtId); + this.proposed = true; + this.render(); + this.addDescription(); } -} - -export function proposeGames(players, courts) { - console.log("Proposing new games!"); - let possibleMatches = getMatchCount(players, courts); - let requiredPlayers = possibleMatches * 4; - console.log("Required players are " + requiredPlayers); - const activeCourts = courts.filter(function (c) { - return c.status; - }); - const inactiveCourts = courts.filter(function (c) { - return !c.status; - }); - const activePlayers = players.filter(function (p) { - return p.status; - }); - console.log("Total reserved courts are " + inactiveCourts.length + "."); - console.log("Total possible matches are " + possibleMatches + "."); - console.log("Active players are:"); - console.log( - activePlayers - .map((i) => { - return i.name; - }) - .join(",") - ); - const shuffledPlayers = shuffle(activePlayers); - shuffledPlayers.sort((a, b) => a.totalPlayed - b.totalPlayed); - const selectedPlayers = shuffledPlayers.slice(0, requiredPlayers); - selectedPlayers.sort((a, b) => a.level - b.level); - console.log("Selected players are:"); - console.log( - selectedPlayers - .map((i) => { - return i.name; - }) - .join(",") - ); - console.log("The matches are:"); - let games = generateDummyGames( - activeCourts.slice(possibleMatches + 1), - "---" - ); - games = games.concat(generateDummyGames(inactiveCourts, "RESERVED")); - for (let index = 0; index < possibleMatches; index++) { - const startIndex = 4 * index; - const endIndex = startIndex + 4; - const courtPlayers = selectedPlayers.slice(startIndex, endIndex); - const team_1 = new Team(courtPlayers[0].name, courtPlayers[3].name); - const team_2 = new Team(courtPlayers[1].name, courtPlayers[2].name); - const game = new Game(activeCourts[index], team_1, team_2); - game.print(); - games.push(game); + confirm() { + this.proposed = false; + this.round += 1; + localStorage.setItem("round", this.round); + // Need to update the number of games played here + this.store(); + this.addDescription(); + document.getElementById("timer-start").click(); + const notification = new Notyf({ + duration: 30 * 1000, + position: { x: "center", y: "top" }, + types: [ + { + type: "success", + background: "green", + duration: 1000 * 1000, + dismissible: true, + }, + ], + }); + notification.success("Round confirmed!"); + } + reset() { + localStorage.clear("round"); + localStorage.clear("round"); + window.location.reload(); } - games.sort((a, b) => a.courtId - b.courtId); - return games; } diff --git a/index.html b/index.html index 57602df..f243f54 100644 --- a/index.html +++ b/index.html @@ -20,8 +20,18 @@
    -

    Games

    -
    +

    Games

    + + + + + + + + + + +
    CourtTeam 1Team 2
    @@ -35,6 +45,7 @@
    +
    @@ -47,15 +58,15 @@
    -

    Courts

    +

    Courts

    -

    Regulars

    +

    Regulars

    -

    Player Update

    +

    Player Update

    - - - - - - \ No newline at end of file diff --git a/main.html b/main.html new file mode 100644 index 0000000..b3f2f0a --- /dev/null +++ b/main.html @@ -0,0 +1,102 @@ + + + + + + Match Up! + + + + + + +
    + +
    +
    + + + + + + + + + + +
    CourtTeam 1Team 2
    +
    +
    +
    + +
    + +
    + + +
    +
    +
    +

    Courts

    +
    +
    +
    +

    Regulars

    +
    +
    +
    +

    Guests

    +
    +
    +
    +

    Player Update

    +
    + +
    +
    +
    +
    + + + + + + \ No newline at end of file -- cgit v1.3.1 From 944fc2715e967a51e4ccca49d87e987ee2727bc2 Mon Sep 17 00:00:00 2001 From: Karan Jayachandra Date: Thu, 13 Nov 2025 21:48:40 +0100 Subject: Transitioned to npm --- index.html | 97 ++++++ package-lock.json | 882 +++++++++++++++++++++++++++++++++++++++++++++++++++++ package.json | 22 ++ public/favicon.ico | Bin 0 -> 13054 bytes public/icon.png | Bin 0 -> 1453 bytes src/court.mjs | 53 ++++ src/game.mjs | 186 +++++++++++ src/guest.mjs | 69 +++++ src/main.js | 20 ++ src/player.mjs | 150 +++++++++ src/style.css | 12 + src/timer.js | 88 ++++++ src/utils.mjs | 51 ++++ 13 files changed, 1630 insertions(+) create mode 100644 index.html create mode 100644 package-lock.json create mode 100644 package.json create mode 100644 public/favicon.ico create mode 100644 public/icon.png create mode 100644 src/court.mjs create mode 100644 src/game.mjs create mode 100644 src/guest.mjs create mode 100644 src/main.js create mode 100644 src/player.mjs create mode 100644 src/style.css create mode 100644 src/timer.js create mode 100644 src/utils.mjs diff --git a/index.html b/index.html new file mode 100644 index 0000000..287841a --- /dev/null +++ b/index.html @@ -0,0 +1,97 @@ + + + + + + Match Up! + + +
    + +
    +
    + + + + + + + + + + +
    CourtTeam 1Team 2
    +
    +
    +
    + +
    + +
    + + +
    +
    +
    +

    Courts

    +
    +
    +
    +

    Regulars

    +
    +
    +
    +

    Guests

    +
    +
    +
    +

    Player Update

    +
    + +
    +
    +
    +
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/dev/null and b/public/favicon.ico differ diff --git a/public/icon.png b/public/icon.png new file mode 100644 index 0000000..655915f Binary files /dev/null and b/public/icon.png differ diff --git a/src/court.mjs b/src/court.mjs new file mode 100644 index 0000000..713c488 --- /dev/null +++ b/src/court.mjs @@ -0,0 +1,53 @@ +import { Manager } from "./utils.mjs"; + +class Court { + constructor(id, status) { + this.id = id; + this.status = typeof status !== "undefined" ? status : true; + this.name = "Court " + (id + 1); + } + toggle() { + this.status = !this.status; + this.print(); + } + print() { + let status = this.status ? "active" : "inactive"; + console.log(this.name + " is currently " + status); + } + render() { + let color = this.status ? "is-success" : "is-danger"; + let type = `class="button is-medium ${color}"`; + return ``; + } +} + +export class CourtManager extends Manager { + maxCourtCount = 12; + + constructor() { + super("court", []); + console.log("Loading court data."); + let data = JSON.parse(localStorage.getItem(this.description)); + if (data === null || data.length != this.maxCourtCount) { + console.log("Court data unavailable: " + data); + this.generate(); + return; + } + for (let i = 0; i < this.maxCourtCount; i++) { + this.listData.push(new Court(data[i].id, data[i].status)); + } + console.log("Loaded " + this.listData.length + " courts."); + this.render(); + this.addBehaviour(); + } + generate() { + console.log("Generating court data."); + for (let i = 0; i < this.maxCourtCount; i++) { + this.listData.push(new Court(i)); + } + console.log("Generated data for " + this.listData.length + " courts"); + this.store(); + this.render(); + this.addBehaviour(); + } +} diff --git a/src/game.mjs b/src/game.mjs new file mode 100644 index 0000000..c8931ac --- /dev/null +++ b/src/game.mjs @@ -0,0 +1,186 @@ +import { Notyf } from 'notyf'; +import { Manager } from "./utils.mjs"; +import { CourtManager } from "./court.mjs"; +import { PlayerManager } from "./player.mjs"; + +class Team { + constructor(playerOne, playerTwo) { + this.playerOne = playerOne; + this.playerTwo = playerTwo; + } + print() { + console.log(this.playerOne + " and " + this.playerTwo); + } + render() { + let p1 = `${this.playerOne}`; + let p2 = `${this.playerTwo}`; + return p1 + p2; + } +} + +class Game { + constructor(id, teamOne, teamTwo, status) { + this.id = id; + this.teamOne = teamOne; + this.teamTwo = teamTwo; + this.status = typeof status !== "undefined" ? status : false; + } + print() { + let teamOne = this.teamOne.playerOne + " and " + this.teamOne.playerTwo; + let teamTwo = this.teamTwo.playerOne + " and " + this.teamTwo.playerTwo; + console.log(teamOne + " is playing against " + teamTwo); + } + render() { + let blockedState = this.teamOne.playerOne === "RESERVED"; + let type = blockedState ? `class="is-danger is-dark"` : ``; + return `${ + this.id + 1 + }${this.teamOne.render()}${this.teamTwo.render()}`; + } +} + +function generateDummyGames(courts, description) { + let team = new Team(description, description); + let games = []; + for (const court of courts) { + let game = new Game(court.id, team, team); + games.push(game); + } + return games; +} + +export class GameManager extends Manager { + courts = new CourtManager(); + players = new PlayerManager(); + + constructor() { + super("game", []); + this.round = Number(localStorage.getItem("round")) || 0; + console.log("Loading game data."); + let data = JSON.parse(localStorage.getItem(this.description)); + if (data === null || data.length === 0) { + console.log("Game data unavailable: " + data); + this.generate(); + return; + } + for (let i = 0; i < data.length; i++) { + let id = Number(data[i].id); + let teamOne = new Team( + data[i].teamOne.playerOne, + data[i].teamOne.playerTwo + ); + let teamTwo = new Team( + data[i].teamTwo.playerOne, + data[i].teamTwo.playerTwo + ); + let status = Boolean(data[i].status); + this.listData.push(new Game(id, teamOne, teamTwo, status)); + } + console.log("Loaded " + this.listData.length + " games."); + this.render(); + } + isConfirmed() { + return this.listData[0].status; + } + generate() { + console.log("Generating the dummy round."); + this.listData = generateDummyGames(this.courts.listData, "---"); + console.log("Loaded " + this.listData.length + " dummy round."); + for (let i = 0; i < this.listData.length; i++) { + this.listData[i].status = true; + } + console.log(this.listData); + this.store(); + this.render(); + } + addBehaviour() { + let description = this.isConfirmed() ? "Round " + this.round : "Proposal"; + document.getElementById("game_description").innerHTML = description; + } + getBlockedGames() { + const inactiveCourts = this.courts.inactive(); + console.log("Total reserved courts are " + inactiveCourts.length + "."); + return generateDummyGames(inactiveCourts, "RESERVED"); + } + inactive(courts) { + return generateDummyGames(courts, "---"); + } + active(courts, players) { + let games = []; + for (let index = 0; index < courts.length; index++) { + const startIndex = 4 * index; + const endIndex = startIndex + 4; + const courtPlayers = players.slice(startIndex, endIndex); + const team_1 = new Team(courtPlayers[0].name, courtPlayers[3].name); + const team_2 = new Team(courtPlayers[1].name, courtPlayers[2].name); + const game = new Game(courts[index].id, team_1, team_2); + game.print(); + games.push(game); + } + return games; + } + propose() { + console.log("Proposing new games!"); + let possibleMatches = getMatchCount( + this.players.listData, + this.courts.listData + ); + console.log("Total possible matches are " + possibleMatches + "."); + this.listData = this.getBlockedGames(); + const activeCourts = this.courts.active(); + const unusedCourts = activeCourts.slice(possibleMatches + 1); + this.listData = this.listData.concat(this.inactive(unusedCourts)); + const usedCourts = activeCourts.slice(0, possibleMatches); + let requiredPlayerCount = possibleMatches * 4; + const selectedPlayers = this.players.propose(requiredPlayerCount); + console.log("The matches are:"); + this.listData = this.listData.concat( + this.active(usedCourts, selectedPlayers) + ); + this.listData.sort((a, b) => a.id - b.id); + this.render(); + } + confirm() { + if (this.isConfirmed()) { + const notification = new Notyf(); + notification.error("Create a proposal first!"); + return; + } + console.log("Confirm the proposal for round " + this.round + "."); + this.round += 1; + localStorage.setItem("round", this.round); + for (let i = 0; i < this.listData.length; i++) { + this.listData[i].status = true; + } + // Need to update the number of games played here + this.store(); + this.render(); + document.getElementById("timer-start").click(); + const notification = new Notyf(); + notification.success("Round confirmed!"); + } + reset() { + localStorage.removeItem("round"); + localStorage.removeItem(this.description); + localStorage.removeItem(this.courts.description); + document.getElementById("timer-stop").click(); + window.location.reload(); + const notification = new Notyf(); + notification.error("Session has been reset!"); + } +} + +function getMatchCount(players, courts) { + courts = courts.filter(function (c) { + return c.status; + }); + console.log("There are a total of " + courts.length + " courts available."); + console.log(players); + players = players.filter(function (p) { + return p.status; + }); + console.log("There are a total of " + players.length + " players available."); + var possibleMatches = Math.floor(players.length / 4); + possibleMatches = Math.min(possibleMatches, courts.length); + return possibleMatches; +} diff --git a/src/guest.mjs b/src/guest.mjs new file mode 100644 index 0000000..ba9e8cc --- /dev/null +++ b/src/guest.mjs @@ -0,0 +1,69 @@ +import { Manager } from "./utils.mjs"; + +export class Guest { + constructor(id, name, level, status, totalPlayed) { + this.id = id; + this.status = typeof status !== "undefined" ? status : false; + this.name = name; + this.level = typeof level !== "undefined" ? level : 1; + this.totalPlayed = typeof totalPlayed !== "undefined" ? status : 0; + } + toggle() { + this.status = !this.status; + this.print(); + } + print() { + let status = this.status ? "active" : "inactive"; + console.log(this.name + " is currently " + status); + } + render() { + let color = this.status ? "is-success" : "is-danger"; + let type = `class="button is-medium ${color}"`; + return ``; + } +} + +export class GuestManager extends Manager { + constructor() { + super("guest", []); + console.log("Loading guest data."); + let data = JSON.parse(localStorage.getItem(this.description)); + if (data === null || data.length === 0) { + console.log("Guest data unavailable: " + data); + this.generate(); + return; + } + for (let i = 0; i < data.length; i++) { + let id = Number(data[i].id); + let name = data[i].name; + let level = data[i].level; + let status = data[i].status; + let totalPlayed = data[i].totalPlayed; + this.listData.push(new Player(id, name, level, status, totalPlayed)); + } + console.log("Loaded " + this.listData.length + " players."); + this.render(); + } + generate() { + console.log("Generating guest data."); + let maxPlayerCount = 12; + for (let i = 0; i < maxPlayerCount; i++) { + let level = i < 3 ? 1 : ( i < 6 ? 3 : 7); + let p = new Player(i, "Player " + i, level, false, 0); + this.listData.push(p); + } + console.log("Generated data for " + this.listData.length + " guest"); + this.store(); + this.render(); + } + active(factor) { + factor = typeof factor !== "undefined" ? factor : 1; + let data = super.active(); + console.log("Normalize skill by a factor of " + factor + "."); + let players = data.map(function (p) { + p.skill = Math.ceil(p.skill / factor); + return p; + }); + return players; + } +} \ No newline at end of file diff --git a/src/main.js b/src/main.js new file mode 100644 index 0000000..91ac386 --- /dev/null +++ b/src/main.js @@ -0,0 +1,20 @@ +import 'notyf/notyf.min.css' +import 'bulma/css/bulma.css' +import '@fortawesome/fontawesome-free/css/all.css' +import './style.css' + +import { GameManager } from "./game.mjs"; + +// Court and player handling +let g = new GameManager(); + +// Game handling +document.getElementById("propose").addEventListener("click", () => { + g.propose(); +}); +document.getElementById("confirm").addEventListener("click", () => { + g.confirm(); +}); +document.getElementById("reset").addEventListener("click", () => { + g.reset(); +}); diff --git a/src/player.mjs b/src/player.mjs new file mode 100644 index 0000000..adf874d --- /dev/null +++ b/src/player.mjs @@ -0,0 +1,150 @@ +import { GuestManager } from "./guest.mjs"; +import { shuffle, Manager } from "./utils.mjs"; + +class Player { + constructor(id, name, level, status, totalPlayed) { + this.id = id; + this.status = typeof status !== "undefined" ? status : false; + this.name = name; + this.level = typeof level !== "undefined" ? level : 1; + this.totalPlayed = typeof totalPlayed !== "undefined" ? status : 0; + } + toggle() { + this.status = !this.status; + this.print(); + } + print() { + let status = this.status ? "active" : "inactive"; + console.log(this.name + " is currently " + status); + } + render() { + let color = this.status ? "is-success" : "is-danger"; + let type = `class="button is-medium ${color}"`; + return ``; + } +} + +function randomLevel() { + const max_level = 10; + return Math.floor(Math.random() * max_level + 1); +} + +function randomStatus() { + return Math.random() < 0.5; +} + +function parseLineToPlayer(data) { + var info = data.split(","); + var id = Number(info[0].trim()); + var name = info[1].trim() + " " + info[2].trim(); + var level = Number(info[3].trim()); + return new Player(id, name, level, true, 0); +} + +export class PlayerManager extends Manager { + // g = new GuestManager(); + + constructor() { + super("regular", []); + console.log("Loading player data."); + let data = JSON.parse(localStorage.getItem(this.description)); + if (data === null || data.length === 0) { + console.log("Player data unavailable: " + data); + this.generate(); + return; + } + for (let i = 0; i < data.length; i++) { + let id = Number(data[i].id); + let name = data[i].name; + let level = data[i].level; + let status = data[i].status; + let totalPlayed = data[i].totalPlayed; + this.listData.push(new Player(id, name, level, status, totalPlayed)); + } + console.log("Loaded " + this.listData.length + " players."); + this.render(); + this.addBehaviour(); + addLoadBehaviour(this); + } + generate() { + console.log("Generating player data."); + let maxPlayerCount = 71; + for (let i = 0; i < maxPlayerCount; i++) { + let p = new Player(i, "Player " + i, randomLevel(), randomStatus(), 0); + this.listData.push(p); + } + console.log("Generated data for " + this.listData.length + " players"); + this.store(); + this.render(); + } + import(data) { + var lines = data.split("\n"); + var players = []; + for (var i = 1; i < lines.length; i++) { + if (lines[i] == undefined || lines[i].trim() == "") { + continue; + } + players.push(parseLineToPlayer(lines[i])); + } + console.log("Loaded " + players.length + " Players"); + for (var i = 0; i < players.length; i++) { + players[i].print(); + } + this.listData = players; + this.store(); + this.render(); + } + active(factor) { + factor = typeof factor !== "undefined" ? factor : 1; + let data = super.active(); + console.log("Normalize skill by a factor of " + factor + "."); + let players = data.map(function (p) { + p.skill = Math.ceil(p.skill / factor); + return p; + }); + return players; + } + propose(count) { + console.log("Required players are " + count); + let factor = Number(document.getElementById("skill").value); + console.log("Skill normalized by a factor of " + factor + "."); + const activePlayers = this.active(factor); + console.log("Active players are:"); + console.log( + activePlayers + .map((i) => { + return i.name; + }) + .join(",") + ); + const shuffledPlayers = shuffle(activePlayers); + shuffledPlayers.sort((a, b) => a.totalPlayed - b.totalPlayed); + const selectedPlayers = shuffledPlayers.slice(0, count); + selectedPlayers.sort((a, b) => a.level - b.level); + console.log("Selected players are:"); + console.log( + selectedPlayers + .map((i) => { + return i.name; + }) + .join(",") + ); + return selectedPlayers; + } +} + +// TODO Add load behaviour to constructor +export function addLoadBehaviour(p) { + const f = document.querySelector("#player-load input[type=file]"); + f.addEventListener("change", () => { + const file = f.files[0]; + let importData; + console.log("Loading data from " + file.name); + const reader = new FileReader(); + reader.onload = function (e) { + importData = reader.result; + p.import(importData); + }; + reader.readAsText(file); + }); +} diff --git a/src/style.css b/src/style.css new file mode 100644 index 0000000..8e3b713 --- /dev/null +++ b/src/style.css @@ -0,0 +1,12 @@ +.button-grid { + display: grid; + grid-template-columns: repeat(4, 1fr); + grid-gap: 15px; +} +#timer-display { + text-align: center; + width: fit-content; +} +table { + font-size: 1.5em; +} \ No newline at end of file diff --git a/src/timer.js b/src/timer.js new file mode 100644 index 0000000..09189c0 --- /dev/null +++ b/src/timer.js @@ -0,0 +1,88 @@ +let minsPerRound = Number(sessionStorage.getItem("minsPerRound")) || 12; +let timerRunningFlag = Number(sessionStorage.getItem("timerRunningFlag")) || 0; +let deadline = + Number(sessionStorage.getItem("deadline")) || new Date().getTime(); +let clock = 0; + +function setTimer(m, s) { + let timer = document.getElementById("timer-display"); + m = m < 10 ? "0" + m : m; + s = s < 10 ? "0" + s : s; + timer.value = `${m}:${s}`; +} + +function setSessionData() { + sessionStorage.setItem("deadline", deadline); + sessionStorage.setItem("minsPerRound", minsPerRound); + sessionStorage.setItem("timerRunningFlag", timerRunningFlag); +} + +function resetTimer() { + clearInterval(clock); + let mins = Math.floor(minsPerRound); + let secs = (minsPerRound - mins) * 60; + setTimer(mins, secs); + timerRunningFlag = 0; + setSessionData(); +} + +function updateTimer(milliseconds) { + const m = Math.floor((milliseconds % (1000 * 60 * 60)) / (1000 * 60)); + const s = Math.floor((milliseconds % (1000 * 60)) / 1000); + setTimer(m, s); +} + +function refreshTimer() { + const now = new Date().getTime(); + const millisecondsToDeadline = deadline - now; + if (millisecondsToDeadline > 0) { + updateTimer(millisecondsToDeadline); + return; + } + resetTimer(); + const notification = new Notyf({ + duration: 0, + position: { x: "center", y: "top" }, + dismissible: true, + }); + notification.error("Round completed"); +} + +function startTimer(fresh) { + if (fresh) { + let now = new Date().getTime(); + const millisecondsToDeadline = minsPerRound * 60 * 1000; + deadline = now + millisecondsToDeadline; + } + timerRunningFlag = 1; + setSessionData(); + clock = setInterval(refreshTimer, 1000); +} + +window.onload = function () { + if (timerRunningFlag) startTimer(0); + else resetTimer(); + + document.getElementById("timer-start").addEventListener("click", () => { + if (timerRunningFlag != 0) return; + startTimer(1); + }); + + document.getElementById("timer-stop").addEventListener("click", () => { + resetTimer(); + }); + + document.getElementById("timer-inc").addEventListener("click", () => { + if (timerRunningFlag == 0) { + minsPerRound += 0.5; + resetTimer(); + } + }); + + document.getElementById("timer-dec").addEventListener("click", () => { + if (timerRunningFlag == 0 && minsPerRound != 0) { + minsPerRound -= 0.5; + resetTimer(); + } + }); +}; diff --git a/src/utils.mjs b/src/utils.mjs new file mode 100644 index 0000000..06a2519 --- /dev/null +++ b/src/utils.mjs @@ -0,0 +1,51 @@ +export class Manager { + constructor(description, listData) { + this.description = description; + this.listData = listData; + this.count = listData.length; + } + store() { + let stringData = JSON.stringify(this.listData); + localStorage.setItem(this.description, stringData); + } + render() { + let renderedHTML = this.listData + .map((i) => { + return i.render(); + }) + .join(""); + let elementId = this.description + "_list"; + document.getElementById(elementId).innerHTML = renderedHTML; + this.addBehaviour(); + } + addBehaviour() { + for (let idx = 0; idx < this.listData.length; ++idx) { + const elementId = this.description + "_" + this.listData[idx].id; + const p = document.getElementById(elementId); + p.addEventListener("click", () => { + this.listData[idx].toggle(); + this.store(); + p.classList.toggle("is-success"); + p.classList.toggle("is-danger"); + }); + } + } + active() { + return this.listData.filter(function (c) { + return c.status; + }); + } + inactive() { + return this.listData.filter(function (c) { + return !c.status; + }); + } +} + +export function shuffle(array) { + for (let i = array.length - 1; i > 0; i--) { + const j = Math.floor(Math.random() * (i + 1)); + [array[i], array[j]] = [array[j], array[i]]; + } + return array; +} -- cgit v1.3.1 From 4693fcf941e1ab30821b8d514beb5d79e5e2b20a Mon Sep 17 00:00:00 2001 From: Karan Jayachandra Date: Thu, 13 Nov 2025 21:49:33 +0100 Subject: Cleaned up the home folder --- .gitignore | 143 +++++++++++++++++++++++++++++++++++++++++++++- court.mjs | 53 ----------------- favicon.ico | Bin 13054 -> 0 bytes game.mjs | 185 ------------------------------------------------------------ guest.mjs | 69 ----------------------- icon.png | Bin 1453 -> 0 bytes icon.svg | 54 ------------------ index.css | 12 ---- index.js | 15 ----- main.html | 102 --------------------------------- player.mjs | 150 ------------------------------------------------ timer.js | 88 ----------------------------- utils.mjs | 51 ----------------- 13 files changed, 141 insertions(+), 781 deletions(-) delete mode 100644 court.mjs delete mode 100644 favicon.ico delete mode 100644 game.mjs delete mode 100644 guest.mjs delete mode 100644 icon.png delete mode 100644 icon.svg delete mode 100644 index.css delete mode 100644 index.js delete mode 100644 main.html delete mode 100644 player.mjs delete mode 100644 timer.js delete mode 100644 utils.mjs diff --git a/.gitignore b/.gitignore index e8f5eb9..bb4dc45 100644 --- a/.gitignore +++ b/.gitignore @@ -1,5 +1,144 @@ # Data files *.csv -# Output files -public \ No newline at end of file +# Logs +logs +*.log +npm-debug.log* +yarn-debug.log* +yarn-error.log* +lerna-debug.log* + +# Diagnostic reports (https://nodejs.org/api/report.html) +report.[0-9]*.[0-9]*.[0-9]*.[0-9]*.json + +# Runtime data +pids +*.pid +*.seed +*.pid.lock + +# Directory for instrumented libs generated by jscoverage/JSCover +lib-cov + +# Coverage directory used by tools like istanbul +coverage +*.lcov + +# nyc test coverage +.nyc_output + +# Grunt intermediate storage (https://gruntjs.com/creating-plugins#storing-task-files) +.grunt + +# Bower dependency directory (https://bower.io/) +bower_components + +# node-waf configuration +.lock-wscript + +# Compiled binary addons (https://nodejs.org/api/addons.html) +build/Release + +# Dependency directories +node_modules/ +jspm_packages/ + +# Snowpack dependency directory (https://snowpack.dev/) +web_modules/ + +# TypeScript cache +*.tsbuildinfo + +# Optional npm cache directory +.npm + +# Optional eslint cache +.eslintcache + +# Optional stylelint cache +.stylelintcache + +# Optional REPL history +.node_repl_history + +# Output of 'npm pack' +*.tgz + +# Yarn Integrity file +.yarn-integrity + +# dotenv environment variable files +.env +.env.* +!.env.example + +# parcel-bundler cache (https://parceljs.org/) +.cache +.parcel-cache + +# Next.js build output +.next +out + +# Nuxt.js build / generate output +.nuxt +dist +.output + +# Gatsby files +.cache/ +# Comment in the public line in if your project uses Gatsby and not Next.js +# https://nextjs.org/blog/next-9-1#public-directory-support +# public + +# vuepress build output +.vuepress/dist + +# vuepress v2.x temp and cache directory +.temp +.cache + +# Sveltekit cache directory +.svelte-kit/ + +# vitepress build output +**/.vitepress/dist + +# vitepress cache directory +**/.vitepress/cache + +# Docusaurus cache and generated files +.docusaurus + +# Serverless directories +.serverless/ + +# FuseBox cache +.fusebox/ + +# DynamoDB Local files +.dynamodb/ + +# Firebase cache directory +.firebase/ + +# TernJS port file +.tern-port + +# Stores VSCode versions used for testing VSCode extensions +.vscode-test + +# yarn v3 +.pnp.* +.yarn/* +!.yarn/patches +!.yarn/plugins +!.yarn/releases +!.yarn/sdks +!.yarn/versions + +# Vite files +vite.config.js.timestamp-* +vite.config.ts.timestamp-* +.vite/ \ No newline at end of file diff --git a/court.mjs b/court.mjs deleted file mode 100644 index 713c488..0000000 --- a/court.mjs +++ /dev/null @@ -1,53 +0,0 @@ -import { Manager } from "./utils.mjs"; - -class Court { - constructor(id, status) { - this.id = id; - this.status = typeof status !== "undefined" ? status : true; - this.name = "Court " + (id + 1); - } - toggle() { - this.status = !this.status; - this.print(); - } - print() { - let status = this.status ? "active" : "inactive"; - console.log(this.name + " is currently " + status); - } - render() { - let color = this.status ? "is-success" : "is-danger"; - let type = `class="button is-medium ${color}"`; - return ``; - } -} - -export class CourtManager extends Manager { - maxCourtCount = 12; - - constructor() { - super("court", []); - console.log("Loading court data."); - let data = JSON.parse(localStorage.getItem(this.description)); - if (data === null || data.length != this.maxCourtCount) { - console.log("Court data unavailable: " + data); - this.generate(); - return; - } - for (let i = 0; i < this.maxCourtCount; i++) { - this.listData.push(new Court(data[i].id, data[i].status)); - } - console.log("Loaded " + this.listData.length + " courts."); - this.render(); - this.addBehaviour(); - } - generate() { - console.log("Generating court data."); - for (let i = 0; i < this.maxCourtCount; i++) { - this.listData.push(new Court(i)); - } - console.log("Generated data for " + this.listData.length + " courts"); - this.store(); - this.render(); - this.addBehaviour(); - } -} diff --git a/favicon.ico b/favicon.ico deleted file mode 100644 index 6cb5040..0000000 Binary files a/favicon.ico and /dev/null differ diff --git a/game.mjs b/game.mjs deleted file mode 100644 index c67041f..0000000 --- a/game.mjs +++ /dev/null @@ -1,185 +0,0 @@ -import { Manager } from "./utils.mjs"; -import { CourtManager } from "./court.mjs"; -import { PlayerManager } from "./player.mjs"; - -class Team { - constructor(playerOne, playerTwo) { - this.playerOne = playerOne; - this.playerTwo = playerTwo; - } - print() { - console.log(this.playerOne + " and " + this.playerTwo); - } - render() { - let p1 = `${this.playerOne}`; - let p2 = `${this.playerTwo}`; - return p1 + p2; - } -} - -class Game { - constructor(id, teamOne, teamTwo, status) { - this.id = id; - this.teamOne = teamOne; - this.teamTwo = teamTwo; - this.status = typeof status !== "undefined" ? status : false; - } - print() { - let teamOne = this.teamOne.playerOne + " and " + this.teamOne.playerTwo; - let teamTwo = this.teamTwo.playerOne + " and " + this.teamTwo.playerTwo; - console.log(teamOne + " is playing against " + teamTwo); - } - render() { - let blockedState = this.teamOne.playerOne === "RESERVED"; - let type = blockedState ? `class="is-danger is-dark"` : ``; - return `${ - this.id + 1 - }${this.teamOne.render()}${this.teamTwo.render()}`; - } -} - -function generateDummyGames(courts, description) { - let team = new Team(description, description); - let games = []; - for (const court of courts) { - let game = new Game(court.id, team, team); - games.push(game); - } - return games; -} - -export class GameManager extends Manager { - courts = new CourtManager(); - players = new PlayerManager(); - - constructor() { - super("game", []); - this.round = Number(localStorage.getItem("round")) || 0; - console.log("Loading game data."); - let data = JSON.parse(localStorage.getItem(this.description)); - if (data === null || data.length === 0) { - console.log("Game data unavailable: " + data); - this.generate(); - return; - } - for (let i = 0; i < data.length; i++) { - let id = Number(data[i].id); - let teamOne = new Team( - data[i].teamOne.playerOne, - data[i].teamOne.playerTwo - ); - let teamTwo = new Team( - data[i].teamTwo.playerOne, - data[i].teamTwo.playerTwo - ); - let status = Boolean(data[i].status); - this.listData.push(new Game(id, teamOne, teamTwo, status)); - } - console.log("Loaded " + this.listData.length + " games."); - this.render(); - } - isConfirmed() { - return this.listData[0].status; - } - generate() { - console.log("Generating the dummy round."); - this.listData = generateDummyGames(this.courts.listData, "---"); - console.log("Loaded " + this.listData.length + " dummy round."); - for (let i = 0; i < this.listData.length; i++) { - this.listData[i].status = true; - } - console.log(this.listData); - this.store(); - this.render(); - } - addBehaviour() { - let description = this.isConfirmed() ? "Round " + this.round : "Proposal"; - document.getElementById("game_description").innerHTML = description; - } - getBlockedGames() { - const inactiveCourts = this.courts.inactive(); - console.log("Total reserved courts are " + inactiveCourts.length + "."); - return generateDummyGames(inactiveCourts, "RESERVED"); - } - inactive(courts) { - return generateDummyGames(courts, "---"); - } - active(courts, players) { - let games = []; - for (let index = 0; index < courts.length; index++) { - const startIndex = 4 * index; - const endIndex = startIndex + 4; - const courtPlayers = players.slice(startIndex, endIndex); - const team_1 = new Team(courtPlayers[0].name, courtPlayers[3].name); - const team_2 = new Team(courtPlayers[1].name, courtPlayers[2].name); - const game = new Game(courts[index].id, team_1, team_2); - game.print(); - games.push(game); - } - return games; - } - propose() { - console.log("Proposing new games!"); - let possibleMatches = getMatchCount( - this.players.listData, - this.courts.listData - ); - console.log("Total possible matches are " + possibleMatches + "."); - this.listData = this.getBlockedGames(); - const activeCourts = this.courts.active(); - const unusedCourts = activeCourts.slice(possibleMatches + 1); - this.listData = this.listData.concat(this.inactive(unusedCourts)); - const usedCourts = activeCourts.slice(0, possibleMatches); - let requiredPlayerCount = possibleMatches * 4; - const selectedPlayers = this.players.propose(requiredPlayerCount); - console.log("The matches are:"); - this.listData = this.listData.concat( - this.active(usedCourts, selectedPlayers) - ); - this.listData.sort((a, b) => a.id - b.id); - this.render(); - } - confirm() { - if (this.isConfirmed()) { - const notification = new Notyf(); - notification.error("Create a proposal first!"); - return; - } - console.log("Confirm the proposal for round " + this.round + "."); - this.round += 1; - localStorage.setItem("round", this.round); - for (let i = 0; i < this.listData.length; i++) { - this.listData[i].status = true; - } - // Need to update the number of games played here - this.store(); - this.render(); - document.getElementById("timer-start").click(); - const notification = new Notyf(); - notification.success("Round confirmed!"); - } - reset() { - localStorage.removeItem("round"); - localStorage.removeItem(this.description); - localStorage.removeItem(this.courts.description); - document.getElementById("timer-stop").click(); - window.location.reload(); - const notification = new Notyf(); - notification.error("Session has been reset!"); - } -} - -function getMatchCount(players, courts) { - courts = courts.filter(function (c) { - return c.status; - }); - console.log("There are a total of " + courts.length + " courts available."); - console.log(players); - players = players.filter(function (p) { - return p.status; - }); - console.log("There are a total of " + players.length + " players available."); - var possibleMatches = Math.floor(players.length / 4); - possibleMatches = Math.min(possibleMatches, courts.length); - return possibleMatches; -} diff --git a/guest.mjs b/guest.mjs deleted file mode 100644 index ba9e8cc..0000000 --- a/guest.mjs +++ /dev/null @@ -1,69 +0,0 @@ -import { Manager } from "./utils.mjs"; - -export class Guest { - constructor(id, name, level, status, totalPlayed) { - this.id = id; - this.status = typeof status !== "undefined" ? status : false; - this.name = name; - this.level = typeof level !== "undefined" ? level : 1; - this.totalPlayed = typeof totalPlayed !== "undefined" ? status : 0; - } - toggle() { - this.status = !this.status; - this.print(); - } - print() { - let status = this.status ? "active" : "inactive"; - console.log(this.name + " is currently " + status); - } - render() { - let color = this.status ? "is-success" : "is-danger"; - let type = `class="button is-medium ${color}"`; - return ``; - } -} - -export class GuestManager extends Manager { - constructor() { - super("guest", []); - console.log("Loading guest data."); - let data = JSON.parse(localStorage.getItem(this.description)); - if (data === null || data.length === 0) { - console.log("Guest data unavailable: " + data); - this.generate(); - return; - } - for (let i = 0; i < data.length; i++) { - let id = Number(data[i].id); - let name = data[i].name; - let level = data[i].level; - let status = data[i].status; - let totalPlayed = data[i].totalPlayed; - this.listData.push(new Player(id, name, level, status, totalPlayed)); - } - console.log("Loaded " + this.listData.length + " players."); - this.render(); - } - generate() { - console.log("Generating guest data."); - let maxPlayerCount = 12; - for (let i = 0; i < maxPlayerCount; i++) { - let level = i < 3 ? 1 : ( i < 6 ? 3 : 7); - let p = new Player(i, "Player " + i, level, false, 0); - this.listData.push(p); - } - console.log("Generated data for " + this.listData.length + " guest"); - this.store(); - this.render(); - } - active(factor) { - factor = typeof factor !== "undefined" ? factor : 1; - let data = super.active(); - console.log("Normalize skill by a factor of " + factor + "."); - let players = data.map(function (p) { - p.skill = Math.ceil(p.skill / factor); - return p; - }); - return players; - } -} \ No newline at end of file diff --git a/icon.png b/icon.png deleted file mode 100644 index 655915f..0000000 Binary files a/icon.png and /dev/null differ diff --git a/icon.svg b/icon.svg deleted file mode 100644 index 278a070..0000000 --- a/icon.svg +++ /dev/null @@ -1,54 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/index.css b/index.css deleted file mode 100644 index 8e3b713..0000000 --- a/index.css +++ /dev/null @@ -1,12 +0,0 @@ -.button-grid { - display: grid; - grid-template-columns: repeat(4, 1fr); - grid-gap: 15px; -} -#timer-display { - text-align: center; - width: fit-content; -} -table { - font-size: 1.5em; -} \ No newline at end of file diff --git a/index.js b/index.js deleted file mode 100644 index 9494abb..0000000 --- a/index.js +++ /dev/null @@ -1,15 +0,0 @@ -import { GameManager } from "./game.mjs"; - -// Court and player handling -let g = new GameManager(); - -// Game handling -document.getElementById("propose").addEventListener("click", () => { - g.propose(); -}); -document.getElementById("confirm").addEventListener("click", () => { - g.confirm(); -}); -document.getElementById("reset").addEventListener("click", () => { - g.reset(); -}); diff --git a/main.html b/main.html deleted file mode 100644 index b3f2f0a..0000000 --- a/main.html +++ /dev/null @@ -1,102 +0,0 @@ - - - - - - Match Up! - - - - - - -
    - -
    -
    - - - - - - - - - - -
    CourtTeam 1Team 2
    -
    -
    -
    - -
    - -
    - - -
    -
    -
    -

    Courts

    -
    -
    -
    -

    Regulars

    -
    -
    -
    -

    Guests

    -
    -
    -
    -

    Player Update

    -
    - -
    -
    -
    -
    - - - - - - \ No newline at end of file diff --git a/player.mjs b/player.mjs deleted file mode 100644 index 594bb7b..0000000 --- a/player.mjs +++ /dev/null @@ -1,150 +0,0 @@ -import { GuestManager } from "./guest.mjs"; -import { shuffle, Manager } from "./utils.mjs"; - -class Player { - constructor(id, name, level, status, totalPlayed) { - this.id = id; - this.status = typeof status !== "undefined" ? status : false; - this.name = name; - this.level = typeof level !== "undefined" ? level : 1; - this.totalPlayed = typeof totalPlayed !== "undefined" ? status : 0; - } - toggle() { - this.status = !this.status; - this.print(); - } - print() { - let status = this.status ? "active" : "inactive"; - console.log(this.name + " is currently " + status); - } - render() { - let color = this.status ? "is-success" : "is-danger"; - let type = `class="button is-medium ${color}"`; - return ``; - } -} - -function randomLevel() { - const max_level = 10; - return Math.floor(Math.random() * max_level + 1); -} - -function randomStatus() { - return Math.random() < 0.5; -} - -function parseLineToPlayer(data) { - var info = data.split(","); - var id = Number(info[0].trim()); - var name = info[1].trim() + " " + info[2].trim(); - var level = Number(info[3].trim()); - return new Player(id, name, level, true, 0); -} - -export class PlayerManager extends Manager { - g = new GuestManager(); - - constructor() { - super("regular", []); - console.log("Loading player data."); - let data = JSON.parse(localStorage.getItem(this.description)); - if (data === null || data.length === 0) { - console.log("Player data unavailable: " + data); - this.generate(); - return; - } - for (let i = 0; i < data.length; i++) { - let id = Number(data[i].id); - let name = data[i].name; - let level = data[i].level; - let status = data[i].status; - let totalPlayed = data[i].totalPlayed; - this.listData.push(new Player(id, name, level, status, totalPlayed)); - } - console.log("Loaded " + this.listData.length + " players."); - this.render(); - this.addBehaviour(); - addLoadBehaviour(this); - } - generate() { - console.log("Generating player data."); - let maxPlayerCount = 71; - for (let i = 0; i < maxPlayerCount; i++) { - let p = new Player(i, "Player " + i, randomLevel(), randomStatus(), 0); - this.listData.push(p); - } - console.log("Generated data for " + this.listData.length + " players"); - this.store(); - this.render(); - } - import(data) { - var lines = data.split("\n"); - var players = []; - for (var i = 1; i < lines.length; i++) { - if (lines[i] == undefined || lines[i].trim() == "") { - continue; - } - players.push(parseLineToPlayer(lines[i])); - } - console.log("Loaded " + players.length + " Players"); - for (var i = 0; i < players.length; i++) { - players[i].print(); - } - this.listData = players; - this.store(); - this.render(); - } - active(factor) { - factor = typeof factor !== "undefined" ? factor : 1; - let data = super.active(); - console.log("Normalize skill by a factor of " + factor + "."); - let players = data.map(function (p) { - p.skill = Math.ceil(p.skill / factor); - return p; - }); - return players; - } - propose(count) { - console.log("Required players are " + count); - let factor = Number(document.getElementById("skill").value); - console.log("Skill normalized by a factor of " + factor + "."); - const activePlayers = this.active(factor); - console.log("Active players are:"); - console.log( - activePlayers - .map((i) => { - return i.name; - }) - .join(",") - ); - const shuffledPlayers = shuffle(activePlayers); - shuffledPlayers.sort((a, b) => a.totalPlayed - b.totalPlayed); - const selectedPlayers = shuffledPlayers.slice(0, count); - selectedPlayers.sort((a, b) => a.level - b.level); - console.log("Selected players are:"); - console.log( - selectedPlayers - .map((i) => { - return i.name; - }) - .join(",") - ); - return selectedPlayers; - } -} - -// TODO Add load behaviour to constructor -export function addLoadBehaviour(p) { - const f = document.querySelector("#player-load input[type=file]"); - f.addEventListener("change", () => { - const file = f.files[0]; - let importData; - console.log("Loading data from " + file.name); - const reader = new FileReader(); - reader.onload = function (e) { - importData = reader.result; - p.import(importData); - }; - reader.readAsText(file); - }); -} diff --git a/timer.js b/timer.js deleted file mode 100644 index 09189c0..0000000 --- a/timer.js +++ /dev/null @@ -1,88 +0,0 @@ -let minsPerRound = Number(sessionStorage.getItem("minsPerRound")) || 12; -let timerRunningFlag = Number(sessionStorage.getItem("timerRunningFlag")) || 0; -let deadline = - Number(sessionStorage.getItem("deadline")) || new Date().getTime(); -let clock = 0; - -function setTimer(m, s) { - let timer = document.getElementById("timer-display"); - m = m < 10 ? "0" + m : m; - s = s < 10 ? "0" + s : s; - timer.value = `${m}:${s}`; -} - -function setSessionData() { - sessionStorage.setItem("deadline", deadline); - sessionStorage.setItem("minsPerRound", minsPerRound); - sessionStorage.setItem("timerRunningFlag", timerRunningFlag); -} - -function resetTimer() { - clearInterval(clock); - let mins = Math.floor(minsPerRound); - let secs = (minsPerRound - mins) * 60; - setTimer(mins, secs); - timerRunningFlag = 0; - setSessionData(); -} - -function updateTimer(milliseconds) { - const m = Math.floor((milliseconds % (1000 * 60 * 60)) / (1000 * 60)); - const s = Math.floor((milliseconds % (1000 * 60)) / 1000); - setTimer(m, s); -} - -function refreshTimer() { - const now = new Date().getTime(); - const millisecondsToDeadline = deadline - now; - if (millisecondsToDeadline > 0) { - updateTimer(millisecondsToDeadline); - return; - } - resetTimer(); - const notification = new Notyf({ - duration: 0, - position: { x: "center", y: "top" }, - dismissible: true, - }); - notification.error("Round completed"); -} - -function startTimer(fresh) { - if (fresh) { - let now = new Date().getTime(); - const millisecondsToDeadline = minsPerRound * 60 * 1000; - deadline = now + millisecondsToDeadline; - } - timerRunningFlag = 1; - setSessionData(); - clock = setInterval(refreshTimer, 1000); -} - -window.onload = function () { - if (timerRunningFlag) startTimer(0); - else resetTimer(); - - document.getElementById("timer-start").addEventListener("click", () => { - if (timerRunningFlag != 0) return; - startTimer(1); - }); - - document.getElementById("timer-stop").addEventListener("click", () => { - resetTimer(); - }); - - document.getElementById("timer-inc").addEventListener("click", () => { - if (timerRunningFlag == 0) { - minsPerRound += 0.5; - resetTimer(); - } - }); - - document.getElementById("timer-dec").addEventListener("click", () => { - if (timerRunningFlag == 0 && minsPerRound != 0) { - minsPerRound -= 0.5; - resetTimer(); - } - }); -}; diff --git a/utils.mjs b/utils.mjs deleted file mode 100644 index 06a2519..0000000 --- a/utils.mjs +++ /dev/null @@ -1,51 +0,0 @@ -export class Manager { - constructor(description, listData) { - this.description = description; - this.listData = listData; - this.count = listData.length; - } - store() { - let stringData = JSON.stringify(this.listData); - localStorage.setItem(this.description, stringData); - } - render() { - let renderedHTML = this.listData - .map((i) => { - return i.render(); - }) - .join(""); - let elementId = this.description + "_list"; - document.getElementById(elementId).innerHTML = renderedHTML; - this.addBehaviour(); - } - addBehaviour() { - for (let idx = 0; idx < this.listData.length; ++idx) { - const elementId = this.description + "_" + this.listData[idx].id; - const p = document.getElementById(elementId); - p.addEventListener("click", () => { - this.listData[idx].toggle(); - this.store(); - p.classList.toggle("is-success"); - p.classList.toggle("is-danger"); - }); - } - } - active() { - return this.listData.filter(function (c) { - return c.status; - }); - } - inactive() { - return this.listData.filter(function (c) { - return !c.status; - }); - } -} - -export function shuffle(array) { - for (let i = array.length - 1; i > 0; i--) { - const j = Math.floor(Math.random() * (i + 1)); - [array[i], array[j]] = [array[j], array[i]]; - } - return array; -} -- cgit v1.3.1 From 98d5844b21b3e348d8b27f9ce7e7c6859e1a27c7 Mon Sep 17 00:00:00 2001 From: Karan Jayachandra Date: Thu, 13 Nov 2025 21:58:12 +0100 Subject: Standardized the icon use --- index.html | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/index.html b/index.html index 287841a..b2501a5 100644 --- a/index.html +++ b/index.html @@ -74,7 +74,7 @@ - + Update players... @@ -85,7 +85,7 @@
    - +