From 4693fcf941e1ab30821b8d514beb5d79e5e2b20a Mon Sep 17 00:00:00 2001 From: Karan Jayachandra Date: Thu, 13 Nov 2025 21:49:33 +0100 Subject: Cleaned up the home folder --- .gitignore | 143 +++++++++++++++++++++++++++++++++++++++++++++- court.mjs | 53 ----------------- favicon.ico | Bin 13054 -> 0 bytes game.mjs | 185 ------------------------------------------------------------ guest.mjs | 69 ----------------------- icon.png | Bin 1453 -> 0 bytes icon.svg | 54 ------------------ index.css | 12 ---- index.js | 15 ----- main.html | 102 --------------------------------- player.mjs | 150 ------------------------------------------------ timer.js | 88 ----------------------------- utils.mjs | 51 ----------------- 13 files changed, 141 insertions(+), 781 deletions(-) delete mode 100644 court.mjs delete mode 100644 favicon.ico delete mode 100644 game.mjs delete mode 100644 guest.mjs delete mode 100644 icon.png delete mode 100644 icon.svg delete mode 100644 index.css delete mode 100644 index.js delete mode 100644 main.html delete mode 100644 player.mjs delete mode 100644 timer.js delete mode 100644 utils.mjs diff --git a/.gitignore b/.gitignore index e8f5eb9..bb4dc45 100644 --- a/.gitignore +++ b/.gitignore @@ -1,5 +1,144 @@ # Data files *.csv -# Output files -public \ No newline at end of file +# Logs +logs +*.log +npm-debug.log* +yarn-debug.log* +yarn-error.log* +lerna-debug.log* + +# Diagnostic reports (https://nodejs.org/api/report.html) +report.[0-9]*.[0-9]*.[0-9]*.[0-9]*.json + +# Runtime data +pids +*.pid +*.seed +*.pid.lock + +# Directory for instrumented libs generated by jscoverage/JSCover +lib-cov + +# Coverage directory used by tools like istanbul +coverage +*.lcov + +# nyc test coverage +.nyc_output + +# Grunt intermediate storage (https://gruntjs.com/creating-plugins#storing-task-files) +.grunt + +# Bower dependency directory (https://bower.io/) +bower_components + +# node-waf configuration +.lock-wscript + +# Compiled binary addons (https://nodejs.org/api/addons.html) +build/Release + +# Dependency directories +node_modules/ +jspm_packages/ + +# Snowpack dependency directory (https://snowpack.dev/) +web_modules/ + +# TypeScript cache +*.tsbuildinfo + +# Optional npm cache directory +.npm + +# Optional eslint cache +.eslintcache + +# Optional stylelint cache +.stylelintcache + +# Optional REPL history +.node_repl_history + +# Output of 'npm pack' +*.tgz + +# Yarn Integrity file +.yarn-integrity + +# dotenv environment variable files +.env +.env.* +!.env.example + +# parcel-bundler cache (https://parceljs.org/) +.cache +.parcel-cache + +# Next.js build output +.next +out + +# Nuxt.js build / generate output +.nuxt +dist +.output + +# Gatsby files +.cache/ +# Comment in the public line in if your project uses Gatsby and not Next.js +# https://nextjs.org/blog/next-9-1#public-directory-support +# public + +# vuepress build output +.vuepress/dist + +# vuepress v2.x temp and cache directory +.temp +.cache + +# Sveltekit cache directory +.svelte-kit/ + +# vitepress build output +**/.vitepress/dist + +# vitepress cache directory +**/.vitepress/cache + +# Docusaurus cache and generated files +.docusaurus + +# Serverless directories +.serverless/ + +# FuseBox cache +.fusebox/ + +# DynamoDB Local files +.dynamodb/ + +# Firebase cache directory +.firebase/ + +# TernJS port file +.tern-port + +# Stores VSCode versions used for testing VSCode extensions +.vscode-test + +# yarn v3 +.pnp.* +.yarn/* +!.yarn/patches +!.yarn/plugins +!.yarn/releases +!.yarn/sdks +!.yarn/versions + +# Vite files +vite.config.js.timestamp-* +vite.config.ts.timestamp-* +.vite/ \ No newline at end of file diff --git a/court.mjs b/court.mjs deleted file mode 100644 index 713c488..0000000 --- a/court.mjs +++ /dev/null @@ -1,53 +0,0 @@ -import { Manager } from "./utils.mjs"; - -class Court { - constructor(id, status) { - this.id = id; - this.status = typeof status !== "undefined" ? status : true; - this.name = "Court " + (id + 1); - } - toggle() { - this.status = !this.status; - this.print(); - } - print() { - let status = this.status ? "active" : "inactive"; - console.log(this.name + " is currently " + status); - } - render() { - let color = this.status ? "is-success" : "is-danger"; - let type = `class="button is-medium ${color}"`; - return ``; - } -} - -export class CourtManager extends Manager { - maxCourtCount = 12; - - constructor() { - super("court", []); - console.log("Loading court data."); - let data = JSON.parse(localStorage.getItem(this.description)); - if (data === null || data.length != this.maxCourtCount) { - console.log("Court data unavailable: " + data); - this.generate(); - return; - } - for (let i = 0; i < this.maxCourtCount; i++) { - this.listData.push(new Court(data[i].id, data[i].status)); - } - console.log("Loaded " + this.listData.length + " courts."); - this.render(); - this.addBehaviour(); - } - generate() { - console.log("Generating court data."); - for (let i = 0; i < this.maxCourtCount; i++) { - this.listData.push(new Court(i)); - } - console.log("Generated data for " + this.listData.length + " courts"); - this.store(); - this.render(); - this.addBehaviour(); - } -} diff --git a/favicon.ico b/favicon.ico deleted file mode 100644 index 6cb5040..0000000 Binary files a/favicon.ico and /dev/null differ diff --git a/game.mjs b/game.mjs deleted file mode 100644 index c67041f..0000000 --- a/game.mjs +++ /dev/null @@ -1,185 +0,0 @@ -import { Manager } from "./utils.mjs"; -import { CourtManager } from "./court.mjs"; -import { PlayerManager } from "./player.mjs"; - -class Team { - constructor(playerOne, playerTwo) { - this.playerOne = playerOne; - this.playerTwo = playerTwo; - } - print() { - console.log(this.playerOne + " and " + this.playerTwo); - } - render() { - let p1 = `${this.playerOne}`; - let p2 = `${this.playerTwo}`; - return p1 + p2; - } -} - -class Game { - constructor(id, teamOne, teamTwo, status) { - this.id = id; - this.teamOne = teamOne; - this.teamTwo = teamTwo; - this.status = typeof status !== "undefined" ? status : false; - } - print() { - let teamOne = this.teamOne.playerOne + " and " + this.teamOne.playerTwo; - let teamTwo = this.teamTwo.playerOne + " and " + this.teamTwo.playerTwo; - console.log(teamOne + " is playing against " + teamTwo); - } - render() { - let blockedState = this.teamOne.playerOne === "RESERVED"; - let type = blockedState ? `class="is-danger is-dark"` : ``; - return `${ - this.id + 1 - }${this.teamOne.render()}${this.teamTwo.render()}`; - } -} - -function generateDummyGames(courts, description) { - let team = new Team(description, description); - let games = []; - for (const court of courts) { - let game = new Game(court.id, team, team); - games.push(game); - } - return games; -} - -export class GameManager extends Manager { - courts = new CourtManager(); - players = new PlayerManager(); - - constructor() { - super("game", []); - this.round = Number(localStorage.getItem("round")) || 0; - console.log("Loading game data."); - let data = JSON.parse(localStorage.getItem(this.description)); - if (data === null || data.length === 0) { - console.log("Game data unavailable: " + data); - this.generate(); - return; - } - for (let i = 0; i < data.length; i++) { - let id = Number(data[i].id); - let teamOne = new Team( - data[i].teamOne.playerOne, - data[i].teamOne.playerTwo - ); - let teamTwo = new Team( - data[i].teamTwo.playerOne, - data[i].teamTwo.playerTwo - ); - let status = Boolean(data[i].status); - this.listData.push(new Game(id, teamOne, teamTwo, status)); - } - console.log("Loaded " + this.listData.length + " games."); - this.render(); - } - isConfirmed() { - return this.listData[0].status; - } - generate() { - console.log("Generating the dummy round."); - this.listData = generateDummyGames(this.courts.listData, "---"); - console.log("Loaded " + this.listData.length + " dummy round."); - for (let i = 0; i < this.listData.length; i++) { - this.listData[i].status = true; - } - console.log(this.listData); - this.store(); - this.render(); - } - addBehaviour() { - let description = this.isConfirmed() ? "Round " + this.round : "Proposal"; - document.getElementById("game_description").innerHTML = description; - } - getBlockedGames() { - const inactiveCourts = this.courts.inactive(); - console.log("Total reserved courts are " + inactiveCourts.length + "."); - return generateDummyGames(inactiveCourts, "RESERVED"); - } - inactive(courts) { - return generateDummyGames(courts, "---"); - } - active(courts, players) { - let games = []; - for (let index = 0; index < courts.length; index++) { - const startIndex = 4 * index; - const endIndex = startIndex + 4; - const courtPlayers = players.slice(startIndex, endIndex); - const team_1 = new Team(courtPlayers[0].name, courtPlayers[3].name); - const team_2 = new Team(courtPlayers[1].name, courtPlayers[2].name); - const game = new Game(courts[index].id, team_1, team_2); - game.print(); - games.push(game); - } - return games; - } - propose() { - console.log("Proposing new games!"); - let possibleMatches = getMatchCount( - this.players.listData, - this.courts.listData - ); - console.log("Total possible matches are " + possibleMatches + "."); - this.listData = this.getBlockedGames(); - const activeCourts = this.courts.active(); - const unusedCourts = activeCourts.slice(possibleMatches + 1); - this.listData = this.listData.concat(this.inactive(unusedCourts)); - const usedCourts = activeCourts.slice(0, possibleMatches); - let requiredPlayerCount = possibleMatches * 4; - const selectedPlayers = this.players.propose(requiredPlayerCount); - console.log("The matches are:"); - this.listData = this.listData.concat( - this.active(usedCourts, selectedPlayers) - ); - this.listData.sort((a, b) => a.id - b.id); - this.render(); - } - confirm() { - if (this.isConfirmed()) { - const notification = new Notyf(); - notification.error("Create a proposal first!"); - return; - } - console.log("Confirm the proposal for round " + this.round + "."); - this.round += 1; - localStorage.setItem("round", this.round); - for (let i = 0; i < this.listData.length; i++) { - this.listData[i].status = true; - } - // Need to update the number of games played here - this.store(); - this.render(); - document.getElementById("timer-start").click(); - const notification = new Notyf(); - notification.success("Round confirmed!"); - } - reset() { - localStorage.removeItem("round"); - localStorage.removeItem(this.description); - localStorage.removeItem(this.courts.description); - document.getElementById("timer-stop").click(); - window.location.reload(); - const notification = new Notyf(); - notification.error("Session has been reset!"); - } -} - -function getMatchCount(players, courts) { - courts = courts.filter(function (c) { - return c.status; - }); - console.log("There are a total of " + courts.length + " courts available."); - console.log(players); - players = players.filter(function (p) { - return p.status; - }); - console.log("There are a total of " + players.length + " players available."); - var possibleMatches = Math.floor(players.length / 4); - possibleMatches = Math.min(possibleMatches, courts.length); - return possibleMatches; -} diff --git a/guest.mjs b/guest.mjs deleted file mode 100644 index ba9e8cc..0000000 --- a/guest.mjs +++ /dev/null @@ -1,69 +0,0 @@ -import { Manager } from "./utils.mjs"; - -export class Guest { - constructor(id, name, level, status, totalPlayed) { - this.id = id; - this.status = typeof status !== "undefined" ? status : false; - this.name = name; - this.level = typeof level !== "undefined" ? level : 1; - this.totalPlayed = typeof totalPlayed !== "undefined" ? status : 0; - } - toggle() { - this.status = !this.status; - this.print(); - } - print() { - let status = this.status ? "active" : "inactive"; - console.log(this.name + " is currently " + status); - } - render() { - let color = this.status ? "is-success" : "is-danger"; - let type = `class="button is-medium ${color}"`; - return ``; - } -} - -export class GuestManager extends Manager { - constructor() { - super("guest", []); - console.log("Loading guest data."); - let data = JSON.parse(localStorage.getItem(this.description)); - if (data === null || data.length === 0) { - console.log("Guest data unavailable: " + data); - this.generate(); - return; - } - for (let i = 0; i < data.length; i++) { - let id = Number(data[i].id); - let name = data[i].name; - let level = data[i].level; - let status = data[i].status; - let totalPlayed = data[i].totalPlayed; - this.listData.push(new Player(id, name, level, status, totalPlayed)); - } - console.log("Loaded " + this.listData.length + " players."); - this.render(); - } - generate() { - console.log("Generating guest data."); - let maxPlayerCount = 12; - for (let i = 0; i < maxPlayerCount; i++) { - let level = i < 3 ? 1 : ( i < 6 ? 3 : 7); - let p = new Player(i, "Player " + i, level, false, 0); - this.listData.push(p); - } - console.log("Generated data for " + this.listData.length + " guest"); - this.store(); - this.render(); - } - active(factor) { - factor = typeof factor !== "undefined" ? factor : 1; - let data = super.active(); - console.log("Normalize skill by a factor of " + factor + "."); - let players = data.map(function (p) { - p.skill = Math.ceil(p.skill / factor); - return p; - }); - return players; - } -} \ No newline at end of file diff --git a/icon.png b/icon.png deleted file mode 100644 index 655915f..0000000 Binary files a/icon.png and /dev/null differ diff --git a/icon.svg b/icon.svg deleted file mode 100644 index 278a070..0000000 --- a/icon.svg +++ /dev/null @@ -1,54 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/index.css b/index.css deleted file mode 100644 index 8e3b713..0000000 --- a/index.css +++ /dev/null @@ -1,12 +0,0 @@ -.button-grid { - display: grid; - grid-template-columns: repeat(4, 1fr); - grid-gap: 15px; -} -#timer-display { - text-align: center; - width: fit-content; -} -table { - font-size: 1.5em; -} \ No newline at end of file diff --git a/index.js b/index.js deleted file mode 100644 index 9494abb..0000000 --- a/index.js +++ /dev/null @@ -1,15 +0,0 @@ -import { GameManager } from "./game.mjs"; - -// Court and player handling -let g = new GameManager(); - -// Game handling -document.getElementById("propose").addEventListener("click", () => { - g.propose(); -}); -document.getElementById("confirm").addEventListener("click", () => { - g.confirm(); -}); -document.getElementById("reset").addEventListener("click", () => { - g.reset(); -}); diff --git a/main.html b/main.html deleted file mode 100644 index b3f2f0a..0000000 --- a/main.html +++ /dev/null @@ -1,102 +0,0 @@ - - - - - - Match Up! - - - - - - -
- -
-
- - - - - - - - - - -
CourtTeam 1Team 2
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- -
- -
- - -
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Courts

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Guests

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Player Update

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- - - - - - \ No newline at end of file diff --git a/player.mjs b/player.mjs deleted file mode 100644 index 594bb7b..0000000 --- a/player.mjs +++ /dev/null @@ -1,150 +0,0 @@ -import { GuestManager } from "./guest.mjs"; -import { shuffle, Manager } from "./utils.mjs"; - -class Player { - constructor(id, name, level, status, totalPlayed) { - this.id = id; - this.status = typeof status !== "undefined" ? status : false; - this.name = name; - this.level = typeof level !== "undefined" ? level : 1; - this.totalPlayed = typeof totalPlayed !== "undefined" ? status : 0; - } - toggle() { - this.status = !this.status; - this.print(); - } - print() { - let status = this.status ? "active" : "inactive"; - console.log(this.name + " is currently " + status); - } - render() { - let color = this.status ? "is-success" : "is-danger"; - let type = `class="button is-medium ${color}"`; - return ``; - } -} - -function randomLevel() { - const max_level = 10; - return Math.floor(Math.random() * max_level + 1); -} - -function randomStatus() { - return Math.random() < 0.5; -} - -function parseLineToPlayer(data) { - var info = data.split(","); - var id = Number(info[0].trim()); - var name = info[1].trim() + " " + info[2].trim(); - var level = Number(info[3].trim()); - return new Player(id, name, level, true, 0); -} - -export class PlayerManager extends Manager { - g = new GuestManager(); - - constructor() { - super("regular", []); - console.log("Loading player data."); - let data = JSON.parse(localStorage.getItem(this.description)); - if (data === null || data.length === 0) { - console.log("Player data unavailable: " + data); - this.generate(); - return; - } - for (let i = 0; i < data.length; i++) { - let id = Number(data[i].id); - let name = data[i].name; - let level = data[i].level; - let status = data[i].status; - let totalPlayed = data[i].totalPlayed; - this.listData.push(new Player(id, name, level, status, totalPlayed)); - } - console.log("Loaded " + this.listData.length + " players."); - this.render(); - this.addBehaviour(); - addLoadBehaviour(this); - } - generate() { - console.log("Generating player data."); - let maxPlayerCount = 71; - for (let i = 0; i < maxPlayerCount; i++) { - let p = new Player(i, "Player " + i, randomLevel(), randomStatus(), 0); - this.listData.push(p); - } - console.log("Generated data for " + this.listData.length + " players"); - this.store(); - this.render(); - } - import(data) { - var lines = data.split("\n"); - var players = []; - for (var i = 1; i < lines.length; i++) { - if (lines[i] == undefined || lines[i].trim() == "") { - continue; - } - players.push(parseLineToPlayer(lines[i])); - } - console.log("Loaded " + players.length + " Players"); - for (var i = 0; i < players.length; i++) { - players[i].print(); - } - this.listData = players; - this.store(); - this.render(); - } - active(factor) { - factor = typeof factor !== "undefined" ? factor : 1; - let data = super.active(); - console.log("Normalize skill by a factor of " + factor + "."); - let players = data.map(function (p) { - p.skill = Math.ceil(p.skill / factor); - return p; - }); - return players; - } - propose(count) { - console.log("Required players are " + count); - let factor = Number(document.getElementById("skill").value); - console.log("Skill normalized by a factor of " + factor + "."); - const activePlayers = this.active(factor); - console.log("Active players are:"); - console.log( - activePlayers - .map((i) => { - return i.name; - }) - .join(",") - ); - const shuffledPlayers = shuffle(activePlayers); - shuffledPlayers.sort((a, b) => a.totalPlayed - b.totalPlayed); - const selectedPlayers = shuffledPlayers.slice(0, count); - selectedPlayers.sort((a, b) => a.level - b.level); - console.log("Selected players are:"); - console.log( - selectedPlayers - .map((i) => { - return i.name; - }) - .join(",") - ); - return selectedPlayers; - } -} - -// TODO Add load behaviour to constructor -export function addLoadBehaviour(p) { - const f = document.querySelector("#player-load input[type=file]"); - f.addEventListener("change", () => { - const file = f.files[0]; - let importData; - console.log("Loading data from " + file.name); - const reader = new FileReader(); - reader.onload = function (e) { - importData = reader.result; - p.import(importData); - }; - reader.readAsText(file); - }); -} diff --git a/timer.js b/timer.js deleted file mode 100644 index 09189c0..0000000 --- a/timer.js +++ /dev/null @@ -1,88 +0,0 @@ -let minsPerRound = Number(sessionStorage.getItem("minsPerRound")) || 12; -let timerRunningFlag = Number(sessionStorage.getItem("timerRunningFlag")) || 0; -let deadline = - Number(sessionStorage.getItem("deadline")) || new Date().getTime(); -let clock = 0; - -function setTimer(m, s) { - let timer = document.getElementById("timer-display"); - m = m < 10 ? "0" + m : m; - s = s < 10 ? "0" + s : s; - timer.value = `${m}:${s}`; -} - -function setSessionData() { - sessionStorage.setItem("deadline", deadline); - sessionStorage.setItem("minsPerRound", minsPerRound); - sessionStorage.setItem("timerRunningFlag", timerRunningFlag); -} - -function resetTimer() { - clearInterval(clock); - let mins = Math.floor(minsPerRound); - let secs = (minsPerRound - mins) * 60; - setTimer(mins, secs); - timerRunningFlag = 0; - setSessionData(); -} - -function updateTimer(milliseconds) { - const m = Math.floor((milliseconds % (1000 * 60 * 60)) / (1000 * 60)); - const s = Math.floor((milliseconds % (1000 * 60)) / 1000); - setTimer(m, s); -} - -function refreshTimer() { - const now = new Date().getTime(); - const millisecondsToDeadline = deadline - now; - if (millisecondsToDeadline > 0) { - updateTimer(millisecondsToDeadline); - return; - } - resetTimer(); - const notification = new Notyf({ - duration: 0, - position: { x: "center", y: "top" }, - dismissible: true, - }); - notification.error("Round completed"); -} - -function startTimer(fresh) { - if (fresh) { - let now = new Date().getTime(); - const millisecondsToDeadline = minsPerRound * 60 * 1000; - deadline = now + millisecondsToDeadline; - } - timerRunningFlag = 1; - setSessionData(); - clock = setInterval(refreshTimer, 1000); -} - -window.onload = function () { - if (timerRunningFlag) startTimer(0); - else resetTimer(); - - document.getElementById("timer-start").addEventListener("click", () => { - if (timerRunningFlag != 0) return; - startTimer(1); - }); - - document.getElementById("timer-stop").addEventListener("click", () => { - resetTimer(); - }); - - document.getElementById("timer-inc").addEventListener("click", () => { - if (timerRunningFlag == 0) { - minsPerRound += 0.5; - resetTimer(); - } - }); - - document.getElementById("timer-dec").addEventListener("click", () => { - if (timerRunningFlag == 0 && minsPerRound != 0) { - minsPerRound -= 0.5; - resetTimer(); - } - }); -}; diff --git a/utils.mjs b/utils.mjs deleted file mode 100644 index 06a2519..0000000 --- a/utils.mjs +++ /dev/null @@ -1,51 +0,0 @@ -export class Manager { - constructor(description, listData) { - this.description = description; - this.listData = listData; - this.count = listData.length; - } - store() { - let stringData = JSON.stringify(this.listData); - localStorage.setItem(this.description, stringData); - } - render() { - let renderedHTML = this.listData - .map((i) => { - return i.render(); - }) - .join(""); - let elementId = this.description + "_list"; - document.getElementById(elementId).innerHTML = renderedHTML; - this.addBehaviour(); - } - addBehaviour() { - for (let idx = 0; idx < this.listData.length; ++idx) { - const elementId = this.description + "_" + this.listData[idx].id; - const p = document.getElementById(elementId); - p.addEventListener("click", () => { - this.listData[idx].toggle(); - this.store(); - p.classList.toggle("is-success"); - p.classList.toggle("is-danger"); - }); - } - } - active() { - return this.listData.filter(function (c) { - return c.status; - }); - } - inactive() { - return this.listData.filter(function (c) { - return !c.status; - }); - } -} - -export function shuffle(array) { - for (let i = array.length - 1; i > 0; i--) { - const j = Math.floor(Math.random() * (i + 1)); - [array[i], array[j]] = [array[j], array[i]]; - } - return array; -} -- cgit v1.3.1