import { getMatchCount, shuffle } from "./utils.mjs"; class Team { constructor(player_1, player_2) { this.player_1 = player_1; this.player_2 = player_2; } print() { console.log(this.player_1 + " and " + this.player_2); } render() { return `${this.player_1}${this.player_2}`; } } export class Game { constructor(court, team_1, team_2) { this.court_id = court.id; this.court_status = court.status; this.team_1 = team_1; this.team_2 = team_2; } print() { let team_1 = this.team_1.player_1 + " and " + this.team_1.player_2; let team_2 = this.team_2.player_1 + " and " + this.team_2.player_2; console.log(team_1 + " is playing against " + team_2); } render() { let type = this.team_1.player_1 === "RESERVED" ? `class="is-danger is-light"` : ``; return `${this.court_id + 1}${this.team_1.render()}${this.team_2.render()}`; } } export function generateDummyGames(courts) { let team = new Team("---", "---"); let games = []; for (const court of courts ) { let game = new Game(court, team, team); games.push(game); } return games; } export class Round { constructor(number, games) { this.number = number; this.games = games; } render(description) { let heading = typeof description !== 'undefined' ? description : "Round " + this.number; let output = `

${heading}

`; for (const game of this.games ) { output += game.render() } output += "
CourtTeam 1Team 2
"; return output; } } export function proposeGames(players, courts) { console.log("Proposing new games!"); let possibleMatches = getMatchCount(players, courts); let requiredPlayers = possibleMatches * 4; console.log("Required players are " + requiredPlayers); const activeCourts = courts.filter(function (c) { return c.status }); const inactiveCourts = courts.filter(function (c) { return !c.status }); const activePlayers = players.filter(function (p) { return p.status;}); console.log("Total reserved courts are " + inactiveCourts.length + "."); console.log("Total possible matches are " + possibleMatches + "."); console.log("Active players are:"); console.log(activePlayers.map((i) => {return i.name;}).join(',')); const shuffledPlayers = shuffle(activePlayers); shuffledPlayers.sort((a, b) => a.totalPlayed - b.totalPlayed); const selectedPlayers = shuffledPlayers.slice(0, requiredPlayers); selectedPlayers.sort((a, b) => a.level - b.level); console.log("Selected players are:"); console.log(selectedPlayers.map((i) => {return i.name;}).join(',')); console.log("The matches are:"); let games = []; for (let index = 0; index < possibleMatches; index++) { const startIndex = 4 * index; const endIndex = startIndex + 4; const courtPlayers = selectedPlayers.slice(startIndex, endIndex); const team_1 = new Team(courtPlayers[0].name, courtPlayers[3].name); const team_2 = new Team(courtPlayers[1].name, courtPlayers[2].name); const game = new Game(activeCourts[index], team_1, team_2); game.print(); games.push(game); } return games; }