import { GameManager } from "./game.mjs"; import { PlayerManager, addLoadBehaviour } from "./player.mjs"; // Court and player handling let g = new GameManager(); let p = new PlayerManager(); addLoadBehaviour(p); // Game handling document.getElementById("propose").addEventListener("click", () => { let factor = Number(document.getElementById("skill").value); let players = p.normalize(factor); console.log(players); g.propose(players); }); document.getElementById("confirm").addEventListener("click", () => { console.log("Confirm the proposal for round " + g.round + "."); g.confirm(); }); document.getElementById("reset").addEventListener("click", () => { console.log("Resetting the session!"); g.reset(); });