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import { generateCourts } from "./court.mjs";
import { addToggleBehaviour } from "./utils.mjs";
import { csvToPlayers, generatePlayers } from "./player.mjs";
import { Round, generateDummyGames, proposeGames } from "./game.mjs";


// Court handling
let courts = generateCourts(); // Persist this in local storage with 1 day limit
addToggleBehaviour(courts, "court_");


// Regulars handling
let regulars = generatePlayers(); // Persist this in local storage without limit
addToggleBehaviour(regulars, "regular_");
const fileInput = document.querySelector("#player-load input[type=file]");
if (fileInput !== null) {
    fileInput.onchange = () => {
        if (fileInput.files.length > 0) {
            const file = fileInput.files[0];
            if (file) {
                const reader = new FileReader();
                reader.onload = function(e) {
                    const content = e.target.result;
                    regulars = csvToPlayers(content);
                    addToggleBehaviour(regulars, "regular_");
                };
                reader.readAsText(file);
            }
        }
    }
}

// Game handling
let proposal;
let session = []; // Persist this in local storage with 1 day limit
if (session.length === 0) {session.push(new Round(generateDummyGames(courts, "---"), 0))};
document.getElementById("game_list").innerHTML = session.at(-1).render();
document.getElementById("propose").addEventListener("click", () => {
    let normalize = Number(document.getElementById("skill").value);
    console.log(normalize);
    regulars = regulars.map(function(p) {
        p.skill = Math.ceil(p.skill / normalize);
        return p;
    })
    proposal = proposeGames(regulars, courts);
    document.getElementById("game_list").innerHTML = new Round(proposal).render();
})
document.getElementById("confirm").addEventListener("click", () => {
    console.log("Confirm the proposal on screen for round " + session.length + ".");
    session.push(new Round(proposal, session.length));
    // Need to update the number of games played here
    document.getElementById("game_list").innerHTML = session.at(-1).render();
})